Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players55,597 Active3,415 Wipes · 3 h92 48 h

Station EU-4194 · recording

[EU] FireRust 10x|PVE|5Max|Wiped 15/10

Online EU 162.55.236.48:28045 checked 9m ago

10x biweekly wipes moddedoxidepve
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,194
top 19% · #1503 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
8d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-4194 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 18:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 15d 4hThu 12 Nov, 14:11 UTC
  3. 36d 8hThu 3 Dec, 19:00 UTCFW
  4. 43d 4hThu 10 Dec, 14:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 14:11 UTC12d ago M0.3rising 2 – running 0
Thu 1 Oct, 18:41 UTC FW26d ago M0.0rising 1 held half 13.8 days 0
Thu 17 Sep, 14:11 UTC40d ago M0.3rising 2 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 53 on average
43/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average
17/ 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average
4/ 100
[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss EU · groups of 8+ · 10x · biweekly · 7 on average
5/ 100
[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS EU · groups of 8+ · 10x · biweekly · 4 on average
2/ 100
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly EU · groups of 30+ · 10x · biweekly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

The procedural map on [EU] FireRust 10x|PVE|5Max|Wiped 15/10 is size 4,250 with seed 338121271, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

Its name points to a gather rate of 10x on [EU] FireRust 10x|PVE|5Max|Wiped 15/10. 5 players is the most a group can hold. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

At this moment, [EU] FireRust 10x|PVE|5Max|Wiped 15/10 records 0 players across 200 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 17:00 UTC, averaging 2 players.

How does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 rank against other Rust servers?

The last seven days of player hours place [EU] FireRust 10x|PVE|5Max|Wiped 15/10 at #4,194, in the top 19% of all ranked servers and #1,503 in Europe.

Server details

How reliably does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 stay online?

[EU] FireRust 10x|PVE|5Max|Wiped 15/10 is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 hold a steady tick rate?

The 48-hour average is 39 server fps; 31 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 143,858. Memory use peaked at 5,935 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 hosted?

In Europe [EU] FireRust 10x|PVE|5Max|Wiped 15/10 lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 162.55.236.48:28045 is the address it uses.

What build of Rust does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 use?

[EU] FireRust 10x|PVE|5Max|Wiped 15/10 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 run its wipes?

At [EU] FireRust 10x|PVE|5Max|Wiped 15/10 the wipes follow a every 4 weeks on Thursday at 14:11 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 19 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on [EU] FireRust 10x|PVE|5Max|Wiped 15/10 mean?

The game's server browser reads the tags [EU] FireRust 10x|PVE|5Max|Wiped 15/10 publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 appear?

You will find [EU] FireRust 10x|PVE|5Max|Wiped 15/10 on the following Rust Server Trends lists: 10x Rust servers, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which person or group runs [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

One operator most likely runs these: [EU] FireRust 10x|PVE|5Max|Wiped 15/10 and 4 other servers we track, all publishing a firerust.com hostname.

Connecting

What steps get you onto [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

You can connect by pressing F1 in Rust and typing client.connect 162.55.236.48:28045 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.firerust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts5
Group limit Each team can hold up to 5.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.