Station XX-15341 · recording
RUST in TNK TEST Server JP PvE
Online 162.43.91.177:28015 checked 10m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.1 daysbetween real wipes
- on rhythm
- 60%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:32 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 27 Sep, 12:04 UTC31d ago | M0.3▲rising | 2 | halved by day 2 | 4.2 days | 0 | |
| Wed 23 Sep, 08:35 UTC35d ago | M0.3▲rising | 3 | halved by day 2 | 4.1 days | 1 | |
| Wed 23 Sep, 01:46 UTC36d ago | M0.5▲rising | 3 | – | 0.3 days | 0 | |
| Fri 18 Sep, 12:12 UTC40d ago | M0.0▲rising | 1 | halved by day 1 | 4.6 days | 0 | |
| Thu 17 Sep, 07:58 UTC41d ago | M0.0▲rising | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RUST in TNK TEST Server JP PvE?
RUST in TNK TEST Server JP PvE runs a procedural map of size 3,000 with seed 146895288, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RUST in TNK TEST Server JP PvE?
The name of RUST in TNK TEST Server JP PvE gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on RUST in TNK TEST Server JP PvE?
At this moment, RUST in TNK TEST Server JP PvE records 0 players across 20 slots. The population averaged 0 players over the past week.
How does RUST in TNK TEST Server JP PvE rank against other Rust servers?
On player hours for the past week, RUST in TNK TEST Server JP PvE sits at #15,341, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does RUST in TNK TEST Server JP PvE stay online?
As recorded now, RUST in TNK TEST Server JP PvE is running. Going by the uptime figure it reports, it restarted about 11 days 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
How well does RUST in TNK TEST Server JP PvE perform under load?
Across the last 48 hours it averaged 196 server fps, with a floor of 129. At its highest, it carried 48,456 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,205 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does RUST in TNK TEST Server JP PvE run from?
The name of RUST in TNK TEST Server JP PvE points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 162.43.91.177:28015.
What build of Rust does RUST in TNK TEST Server JP PvE use?
RUST in TNK TEST Server JP PvE is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on RUST in TNK TEST Server JP PvE?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does RUST in TNK TEST Server JP PvE run its wipes?
No next wipe can be predicted for RUST in TNK TEST Server JP PvE, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 12 hours.
Tags
What do the server tags on RUST in TNK TEST Server JP PvE mean?
These are the tags RUST in TNK TEST Server JP PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUST in TNK TEST Server JP PvE appear?
These Rust Server Trends lists include RUST in TNK TEST Server JP PvE: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto RUST in TNK TEST Server JP PvE?
Enter client.connect 162.43.91.177:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.