Station XX-1128 · recording
JPN Rust Sever PvE
Online 162.43.49.131:28015 checked 9m ago
- Players now
- 2/ 20
- 10% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 8
- peak 20
- Rank
- #1,128
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 20 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −4into Wed 15:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
- wipe-day peak
- 20players, last three wipes
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 5 hours in, with 8 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:57 UTC FW27d ago | M1.2▲rising | 20+8 queue | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on JPN Rust Sever PvE?
Generated by the game, the map on JPN Rust Sever PvE is procedural, size 5,000 with seed 815094. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on JPN Rust Sever PvE?
You will find no gather rate in the name of JPN Rust Sever PvE. The group limit is 8 players, the game's default. In pve mode, no combat against other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on JPN Rust Sever PvE right now?
At this moment, JPN Rust Sever PvE records 2 players across 20 slots. Across seven days this server recorded an average of 8 players and a peak of 20. The last 48 hours show their highest activity at 10:00 UTC, averaging 11 players.
How does JPN Rust Sever PvE rank against other Rust servers?
On player hours for the past week, JPN Rust Sever PvE sits at #1,128, which puts it inside the top 5% of every ranked server.
Operator and location
How reliably does JPN Rust Sever PvE stay online?
JPN Rust Sever PvE is up at the moment. Its reported uptime points to a restart about 6 days 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does JPN Rust Sever PvE hold a steady tick rate?
The 48-hour average is 32 server fps; 20 is the lowest observed. The world held up to 216,145 entities at its peak, buildings and deployables included. Its highest memory use was 7,811 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is JPN Rust Sever PvE hosted?
Nothing about a region comes from JPN Rust Sever PvE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 162.43.49.131:28015 is the address it uses.
Which Rust version is JPN Rust Sever PvE running?
On Linux, JPN Rust Sever PvE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on JPN Rust Sever PvE?
On average, the busiest point of its recent wipes drew 20 players. With 8 more in the queue, the crowd on the latest wipe peaked 5 hours after the wipe.
How often does JPN Rust Sever PvE wipe, and on which days?
At the force wipe each month JPN Rust Sever PvE wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 10 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on JPN Rust Sever PvE mean?
Tags published by JPN Rust Sever PvE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does JPN Rust Sever PvE appear?
These Rust Server Trends lists include JPN Rust Sever PvE: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to JPN Rust Sever PvE?
To join, enter client.connect 162.43.49.131:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://x.com/kumaganigeru.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.