Station XX-15256 · no signal
YAKOCHU
Offline 162.43.32.28:28015 checked 9d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,256
- top 69%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 05:18 UTC40d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on YAKOCHU?
The procedural map on YAKOCHU is size 5,000 with seed 20260918, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on YAKOCHU?
The name of YAKOCHU gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on YAKOCHU?
A reading taken now finds YAKOCHU offline; the most recent activity was 9 days 11 hours ago.
How does YAKOCHU rank against other Rust servers?
The last seven days of player hours place YAKOCHU at #15,256, in the top 69% of all ranked servers.
Server details
How reliably does YAKOCHU stay online?
No contact with YAKOCHU right now, and the last recorded contact was 9 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Where in the world is YAKOCHU hosted?
A region is not published by YAKOCHU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 162.43.32.28:28015.
What build of Rust does YAKOCHU use?
On Linux, YAKOCHU runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on YAKOCHU?
The recent wipes averaged a busiest count of 2 players. 8 hours after the latest wipe, the crowd peaked.
How often does YAKOCHU wipe, and on which days?
The rhythm of YAKOCHU cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 39 days 23 hours is how long the current world has been running.
Server tags
What do the server tags on YAKOCHU mean?
The game's server browser reads the tags YAKOCHU publishes: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does YAKOCHU appear?
The Rust Server Trends lists that take in YAKOCHU are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
How do you connect to YAKOCHU?
You can connect by pressing F1 in Rust and typing client.connect 162.43.32.28:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.