Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players32,393 Active2,767 Wipes · 3 h69 48 h

Station XX-16674 · no signal

Rust Server テスト- _ . , : ++

Offline 162.43.29.152:28015 checked 28d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,674
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16674 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 30 Sep, 04:36 UTC29d ago M0.0steady 0 – running 0
Tue 29 Sep, 04:37 UTC30d ago M0.0steady 0 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
29/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 19 on average
24/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
2/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
5/ 100
21/ 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 11 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Server テスト- _ . , : ++?

Rust Server テスト- _ . , : ++ runs a procedural map of size 3,000 with seed 50000, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Server テスト- _ . , : ++?

No gather rate appears in the name of Rust Server テスト- _ . , : ++. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rust Server テスト- _ . , : ++?

Rust Server テスト- _ . , : ++ is not responding at this moment and is offline, last seen 28 days 2 hours ago.

How does Rust Server テスト- _ . , : ++ rank against other Rust servers?

The last seven days of player hours place Rust Server テスト- _ . , : ++ at #16,674, in the top 70% of all ranked servers.

Operator and location

How reliably does Rust Server テスト- _ . , : ++ stay online?

No contact with Rust Server テスト- _ . , : ++ right now, and the last recorded contact was 28 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust Server テスト- _ . , : ++ hosted?

Its name points to Asia, but Rust Server テスト- _ . , : ++ publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 162.43.29.152:28015.

Which Rust version is Rust Server テスト- _ . , : ++ running?

Rust network protocol 2633 and build 165217 on Linux is what Rust Server テスト- _ . , : ++ runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Rust Server テスト- _ . , : ++?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Rust Server テスト- _ . , : ++ wipe, and on which days?

Too few wipes of Rust Server テスト- _ . , : ++ are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days is how long the current world has been running.

Lists and tags

What do the server tags on Rust Server テスト- _ . , : ++ mean?

Tags published by Rust Server テスト- _ . , : ++ and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Server テスト- _ . , : ++ appear?

The Rust Server Trends lists that take in Rust Server テスト- _ . , : ++ are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Rust Server テスト- _ . , : ++?

You can connect by pressing F1 in Rust and typing client.connect 162.43.29.152:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.