Rust Server TrendsSeismic network · station log
Recording Stations11,686 Players34,855 Active2,843 Wipes · 3 h96 48 h

Station XX-1757 · recording

定時退社Server

Online 162.43.25.138:28015 checked 8m ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
3
peak 11
Rank
#1,757
top 8%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-1757 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−4into Wed 19:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.9 daysbetween real wipes
wipe-day peak
8players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:31 UTC5d ago M0.9rising 8 – running 0
Mon 5 Oct, 13:00 UTC23d ago M0.9rising 8 held half 17.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
33/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 19 on average
23/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
1/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
6/ 100
20/ 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 11 on average
18/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 定時退社Server?

Generated by the game, the map on 定時退社Server is procedural, size 3,700 with seed 1445113456. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 定時退社Server?

No gather rate appears in the name of 定時退社Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on 定時退社Server right now?

A reading taken now shows 0 players on 定時退社Server, which has 20 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 11. The busiest point in the last 48 hours came at 13:00 UTC, averaging 11 players.

How does 定時退社Server rank against other Rust servers?

The last seven days of player hours place 定時退社Server at #1,757, in the top 8% of all ranked servers.

Server details

How reliably does 定時退社Server stay online?

Right now, you can reach 定時退社Server. Its reported uptime points to a restart about 5 days 13 hours ago. 165 of 168 hours in the last 7 full days were up time, 98% of the total. On 5 October 2026 it was recorded for the first time by Rust Server Trends.

How well does 定時退社Server perform under load?

The 48-hour average is 74 server fps; 46 is the lowest observed. The world held up to 84,059 entities at its peak, buildings and deployables included. It reached a ceiling of 4,432 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is 定時退社Server hosted?

The name of 定時退社Server points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 162.43.25.138:28015.

What build of Rust does 定時退社Server use?

Rust network protocol 2635 and build 168909 on Linux is what 定時退社Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on 定時退社Server?

The recent wipes averaged a busiest count of 8 players. The peak on the most recent wipe came 24 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does 定時退社Server run its wipes?

Too few wipes of 定時退社Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 16 hours is how long the current world has been running.

Tags

What do the server tags on 定時退社Server mean?

These are the tags 定時退社Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 定時退社Server appear?

The Rust Server Trends lists that take in 定時退社Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto 定時退社Server?

You can connect by pressing F1 in Rust and typing client.connect 162.43.25.138:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.