Station XX-1757 · recording
定時退社Server
Online 162.43.25.138:28015 checked 8m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 3
- peak 11
- Rank
- #1,757
- top 8%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −4into Wed 19:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.9 daysbetween real wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 10:31 UTC5d ago | M0.9▲rising | 8 | – | running | 0 | |
| Mon 5 Oct, 13:00 UTC23d ago | M0.9▲rising | 8 | held half | 17.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 定時退社Server?
Generated by the game, the map on 定時退社Server is procedural, size 3,700 with seed 1445113456. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on 定時退社Server?
No gather rate appears in the name of 定時退社Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on 定時退社Server right now?
A reading taken now shows 0 players on 定時退社Server, which has 20 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 11. The busiest point in the last 48 hours came at 13:00 UTC, averaging 11 players.
How does 定時退社Server rank against other Rust servers?
The last seven days of player hours place 定時退社Server at #1,757, in the top 8% of all ranked servers.
Server details
How reliably does 定時退社Server stay online?
Right now, you can reach 定時退社Server. Its reported uptime points to a restart about 5 days 13 hours ago. 165 of 168 hours in the last 7 full days were up time, 98% of the total. On 5 October 2026 it was recorded for the first time by Rust Server Trends.
How well does 定時退社Server perform under load?
The 48-hour average is 74 server fps; 46 is the lowest observed. The world held up to 84,059 entities at its peak, buildings and deployables included. It reached a ceiling of 4,432 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is 定時退社Server hosted?
The name of 定時退社Server points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 162.43.25.138:28015.
What build of Rust does 定時退社Server use?
Rust network protocol 2635 and build 168909 on Linux is what 定時退社Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on 定時退社Server?
The recent wipes averaged a busiest count of 8 players. The peak on the most recent wipe came 24 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does 定時退社Server run its wipes?
Too few wipes of 定時退社Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 16 hours is how long the current world has been running.
Tags
What do the server tags on 定時退社Server mean?
These are the tags 定時退社Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 定時退社Server appear?
The Rust Server Trends lists that take in 定時退社Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto 定時退社Server?
You can connect by pressing F1 in Rust and typing client.connect 162.43.25.138:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.