Station EU-15825 · no signal
WS -DEV 3
Offline EU 162.19.94.28:28035 checked 19d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,825
- top 72% · #2541 in EU
- Last wipe
- 23d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on WS -DEV 3?
Generated by the game, the map on WS -DEV 3 is procedural, size 3,250 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on WS -DEV 3?
No gather rate appears in the name of WS -DEV 3. Groups hold up to 8 players, which is the default for the game. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on WS -DEV 3?
A reading taken now finds WS -DEV 3 offline; the most recent activity was 19 days 4 hours ago.
How does WS -DEV 3 rank against other Rust servers?
The last seven days of player hours place WS -DEV 3 at #15,825, in the top 72% of all ranked servers and #2,541 in Europe.
Operator and location
How reliably does WS -DEV 3 stay online?
WS -DEV 3 is down at the moment; the last recorded contact was 19 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 5 October 2026 is when Rust Server Trends first recorded it.
Which region does WS -DEV 3 run from?
In Europe WS -DEV 3 lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 162.19.94.28:28035 is the address it uses.
What build of Rust does WS -DEV 3 use?
Rust network protocol 2634 and build 166652 on Linux is what WS -DEV 3 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does WS -DEV 3 run its wipes?
An estimate from the force wipe gives WS -DEV 3's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 23 days 7 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on WS -DEV 3 mean?
The game's server browser reads the tags WS -DEV 3 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does WS -DEV 3 appear?
These Rust Server Trends lists include WS -DEV 3: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto WS -DEV 3?
You can connect by pressing F1 in Rust and typing client.connect 162.19.94.28:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://wildsanctuary-rust.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
