Station EU-3835 · recording
Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1
Online EU 162.19.94.126:28015 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,835
- top 17% · #1405 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 09:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW27d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?
Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 runs a procedural map of size 4,500 with seed 2082643802, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?
You will find no gather rate in the name of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. Groups hold up to 8 players, which is the default for the game. It plays in primitive mode, bows, spears and melee instead of guns. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?
0 of the 100 slots on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 are filled right now. Across seven days this server recorded an average of 1 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.
How does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 rank against other Rust servers?
The last seven days of player hours place Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 at #3,835, in the top 17% of all ranked servers and #1,405 in Europe.
Server facts
How reliably does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 stay online?
As recorded now, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is running. Its reported uptime points to a restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 perform under load?
Across the last 48 hours it averaged 184 server fps, with a floor of 109. Buildings, deployables and all the rest of the world's entities brought it to a high of 108,582. Its highest memory use was 4,507 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 hosted?
With its EU tag, Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 162.19.94.126:28015.
What build of Rust does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 use?
Rust network protocol 2635 and build 168909 on Linux is what Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?
The recent wipes averaged a busiest count of 3 players. 24 hours after the latest wipe, the crowd peaked.
On what timetable does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run its wipes?
Once a month Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 7 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 mean?
The game's server browser reads the tags Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 publishes: gmprimitive (Game mode): You'll find no guns in primitive mode, only bows, spears and melee; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 appear?
You will find Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Primitive Rust servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?
Both Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 and 8 other servers we track publish a friendlyrust.org hostname, so the same operator most likely runs them.
Join the server
What steps get you onto Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?
Enter client.connect 162.19.94.126:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://friendlyrust.org.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
