Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players36,352 Active2,907 Wipes · 3 h94 48 h

Station EU-16965 · no signal

S_1mon | 2x

Offline EU 162.19.204.31:25879 checked 30d ago

2x duo moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,965
top 71% · #2572 in EU
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-16965 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep28 Sep30 Sep3 Oct5 Oct

Top 71% of all ranked servers, top 87% in EU, and #399 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.7 daysbetween real wipes
wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 07:57 UTC33d ago M0.5rising 3 – running 0
Wed 23 Sep, 14:00 UTC35d ago M0.5rising 4 – 1.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 206 on average
148/ 225
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 119 on average
12/ 100
Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 99 on average
1/ 200
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 96 on average
23/ 150
Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 82 on average
45/ 200
Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 69 on average
14/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on S_1mon | 2x?

Going by its name, S_1mon | 2x runs 2x gather. You can have up to 2 players in a group (duo). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on S_1mon | 2x?

No players are recorded on S_1mon | 2x at this moment; it is offline, and the last sighting was 30 days 11 hours ago.

How does S_1mon | 2x rank against other Rust servers?

For player hours across the last seven days, S_1mon | 2x takes #16,965 overall and #2,572 in Europe, inside the top 71% of all ranked servers. It sits at #399 among duo servers.

Operator and location

How reliably does S_1mon | 2x stay online?

S_1mon | 2x is down at the moment; the last recorded contact was 30 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is S_1mon | 2x hosted?

The EU tag is how S_1mon | 2x lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 162.19.204.31:25879 is the address it uses.

What build of Rust does S_1mon | 2x use?

S_1mon | 2x is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on S_1mon | 2x?

4 players, on average, was the busiest crowd at its recent wipes. 6 hours after the latest wipe, the crowd peaked.

How often does S_1mon | 2x wipe, and on which days?

The rhythm of S_1mon | 2x cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 33 days 19 hours.

Tags

What do the server tags on S_1mon | 2x mean?

The game's server browser reads the tags S_1mon | 2x publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts2 (Group limit): Each team can hold up to 2; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does S_1mon | 2x appear?

These Rust Server Trends lists include S_1mon | 2x: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Gather rate: 2x.

How to join

How do you connect to S_1mon | 2x?

To join, enter client.connect 162.19.204.31:25879 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,gmrust,cs165217,ts2,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts2
Group limit Each team can hold up to 2.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.