Station EU-15404 · recording
A BisectHosting Server - 65eff0d2
Online 162.120.2.41:10000 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,404
- top 69%
- Last wipe
- 234d ago
- monthly schedule
- Next wipe
- 8d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on A BisectHosting Server - 65eff0d2?
A BisectHosting Server - 65eff0d2 runs a procedural map of size 3,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on A BisectHosting Server - 65eff0d2?
No gather rate appears in the name of A BisectHosting Server - 65eff0d2. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on A BisectHosting Server - 65eff0d2 right now?
A reading taken now shows 0 players on A BisectHosting Server - 65eff0d2, which has 40 slots. The population averaged 0 players over the past week.
How does A BisectHosting Server - 65eff0d2 rank against other Rust servers?
The last seven days of player hours place A BisectHosting Server - 65eff0d2 at #15,404, in the top 69% of all ranked servers.
Server details
How reliably does A BisectHosting Server - 65eff0d2 stay online?
As recorded now, A BisectHosting Server - 65eff0d2 is running. The uptime it reports puts its last restart about 6 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does A BisectHosting Server - 65eff0d2 hold a steady tick rate?
Its average server fps over the last 48 hours was 216, and it never dropped below 190. Buildings, deployables and all the rest of the world's entities brought it to a high of 46,768. Memory use peaked at 2,669 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does A BisectHosting Server - 65eff0d2 run from?
No region is published by A BisectHosting Server - 65eff0d2, whose region code is eu1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 162.120.2.41:10000.
What build of Rust does A BisectHosting Server - 65eff0d2 use?
Rust network protocol 2622 and build 146875 on Linux is what A BisectHosting Server - 65eff0d2 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does A BisectHosting Server - 65eff0d2 wipe, and on which days?
An estimate from the force wipe gives A BisectHosting Server - 65eff0d2's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 234 days 1 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on A BisectHosting Server - 65eff0d2 mean?
These are the tags A BisectHosting Server - 65eff0d2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2622 (Protocol): Your game needs to be on protocol 2622 to join; cs146875 (Build): The game build is 146875; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $reu1 (Region code): You'll see it listed with the region code eu1; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does A BisectHosting Server - 65eff0d2 appear?
You will find A BisectHosting Server - 65eff0d2 on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to A BisectHosting Server - 65eff0d2?
You can connect by pressing F1 in Rust and typing client.connect 162.120.2.41:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.