Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players102,621 Active3,980 Wipes · 3 h399 48 h

Station XX-15958 · no signal

RustServer_25327

Offline 160.251.200.24:28015 checked 26d ago

pve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,958
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15958 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
47/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average
37/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
21/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
11/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
17/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average
8/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer_25327?

RustServer_25327 uses a procedural map, which the game generates.

Which settings and rules apply on RustServer_25327?

No gather rate appears in the name of RustServer_25327. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on RustServer_25327 right now?

No players are recorded on RustServer_25327 at this moment; it is offline, and the last sighting was 26 days 17 hours ago.

How does RustServer_25327 rank against other Rust servers?

Over the last seven days, RustServer_25327 recorded enough player hours to reach #15,958 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does RustServer_25327 stay online?

No contact with RustServer_25327 right now, and the last recorded contact was 26 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Which region does RustServer_25327 run from?

Nothing about a region comes from RustServer_25327. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 160.251.200.24:28015.

What build of Rust does RustServer_25327 use?

RustServer_25327 is running Rust network protocol 2634 and build 166652 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does RustServer_25327 run its wipes?

On record so far are too few of RustServer_25327's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on RustServer_25327 mean?

Tags published by RustServer_25327 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer_25327 appear?

The Rust Server Trends lists that take in RustServer_25327 are: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

What steps get you onto RustServer_25327?

To join, enter client.connect 160.251.200.24:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.