Station XX-15899 · no signal
RustServer_10386
Offline 160.251.141.25:28015 checked 27d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,899
- top 70%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 22 Sep, 23:53 UTC36d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustServer_10386?
The procedural map on RustServer_10386 is size 3,600 with seed 14171, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustServer_10386?
No gather rate appears in the name of RustServer_10386. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustServer_10386?
No players are recorded on RustServer_10386 at this moment; it is offline, and the last sighting was 27 days 9 hours ago.
How does RustServer_10386 rank against other Rust servers?
The last seven days of player hours place RustServer_10386 at #15,899, in the top 70% of all ranked servers.
Operator and location
How reliably does RustServer_10386 stay online?
RustServer_10386 is down at the moment; the last recorded contact was 27 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RustServer_10386 run from?
No region is published by RustServer_10386. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 160.251.141.25:28015 is the address it uses.
Which Rust version is RustServer_10386 running?
Rust network protocol 2633 and build 163794 on Linux is what RustServer_10386 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RustServer_10386?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does RustServer_10386 run its wipes?
The rhythm of RustServer_10386 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 36 days 20 hours is how long the current world has been running.
Tags
What do the server tags on RustServer_10386 mean?
These are the tags RustServer_10386 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer_10386 appear?
These Rust Server Trends lists include RustServer_10386: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto RustServer_10386?
To join, enter client.connect 160.251.141.25:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.