Station NA-3972 · recording
GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q
Online NA 159.250.24.104:28014 checked 5m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,972
- top 18% · #661 in NA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 16h
- Fri 30 Oct, 15:00 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 14:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:00 UTC, in 1d 16h. Its biweekly schedule tag · low confidence
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 1d 16hFri 30 Oct, 15:00 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 15d 16hFri 13 Nov, 15:00 UTC
- 29d 16hFri 27 Nov, 15:00 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 43d 16hFri 11 Dec, 15:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 15:00 UTC12d ago | M0.6▲rising | 5 | – | running | 1 | |
| Thu 15 Oct, 21:43 UTC13d ago | M0.7▲rising | 5 | – | 0.7 days | 0 | |
| Thu 1 Oct, 19:33 UTC FW27d ago | M0.3▲rising | 2 | held half | 14.1 days | 0 | |
| Thu 17 Sep, 21:39 UTC41d ago | M0.3▲rising | 2 | held half | 13.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
Generated by the game, the map on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is procedural, size 4,000 with seed 1310933121. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
The name of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
A reading taken now shows 2 players on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, which has 100 slots. Across seven days this server recorded an average of 1 players and a peak of 3. The last 48 hours show their highest activity at 20:00 UTC, averaging 2 players.
How does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q rank against other Rust servers?
For player hours across the last seven days, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q takes #3,972 overall and #661 in North America, inside the top 18% of all ranked servers.
Server details
How reliably does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q stay online?
As recorded now, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is running. Going by the uptime figure it reports, it restarted about 12 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q perform under load?
Its average server fps over the last 48 hours was 46, and it never dropped below 3. The world held up to 116,726 entities at its peak, buildings and deployables included. Its highest memory use was 3,669 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q hosted?
The NA tag is how GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 159.250.24.104:28014 is the address it uses.
What build of Rust does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q use?
On Windows, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
The recent wipes averaged a busiest count of 4 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q run its wipes?
The prediction follows its tag, because too few of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q's wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 15:00 UTC. The present world dates from 12 days 7 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q mean?
These are the tags GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q appear?
The Rust Server Trends lists that take in GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q are: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?
To join, enter client.connect 159.250.24.104:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://grimmzone.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
