Rust Server TrendsSeismic network · station log
Recording Stations11,769 Players61,343 Active3,535 Wipes · 3 h127 48 h

Station NA-3972 · recording

GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q

Online NA 159.250.24.104:28014 checked 5m ago

biweekly wipes
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#3,972
top 18% · #661 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 16h
Fri 30 Oct, 15:00 UTC
Seismic record · station NA-3972 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 14:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:00 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

usual gap
13.9 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 1d 16hFri 30 Oct, 15:00 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 16hFri 13 Nov, 15:00 UTC
  4. 29d 16hFri 27 Nov, 15:00 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 16hFri 11 Dec, 15:00 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 15:00 UTC12d ago M0.6rising 5 – running 1
Thu 15 Oct, 21:43 UTC13d ago M0.7rising 5 – 0.7 days 0
Thu 1 Oct, 19:33 UTC FW27d ago M0.3rising 2 held half 14.1 days 0
Thu 17 Sep, 21:39 UTC41d ago M0.3rising 2 held half 13.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 101 on average
49/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 71 on average
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Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 42 on average
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Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 40 on average
45/ 100
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 29 on average
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Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 28 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

Generated by the game, the map on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is procedural, size 4,000 with seed 1310933121. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

The name of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

A reading taken now shows 2 players on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q, which has 100 slots. Across seven days this server recorded an average of 1 players and a peak of 3. The last 48 hours show their highest activity at 20:00 UTC, averaging 2 players.

How does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q rank against other Rust servers?

For player hours across the last seven days, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q takes #3,972 overall and #661 in North America, inside the top 18% of all ranked servers.

Server details

How reliably does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q stay online?

As recorded now, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q is running. Going by the uptime figure it reports, it restarted about 12 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q perform under load?

Its average server fps over the last 48 hours was 46, and it never dropped below 3. The world held up to 116,726 entities at its peak, buildings and deployables included. Its highest memory use was 3,669 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q hosted?

The NA tag is how GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 159.250.24.104:28014 is the address it uses.

What build of Rust does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q use?

On Windows, GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

The recent wipes averaged a busiest count of 4 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q run its wipes?

The prediction follows its tag, because too few of GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q's wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 15:00 UTC. The present world dates from 12 days 7 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q mean?

These are the tags GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q appear?

The Rust Server Trends lists that take in GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q are: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to GRIMMZONE PVE US Custom Vehicles | Raids | Skills | Classes | Q?

To join, enter client.connect 159.250.24.104:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://grimmzone.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.