Station OC-6977 · recording
RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust
Online OC 159.196.198.239:28015 checked 5m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,977
- top 31% · #146 in OC
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- usual gap
- 7.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 3
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:49 UTC26d ago | M0.5▲rising | 3 | – | running | 0 | |
| Sun 27 Sep, 22:04 UTC31d ago | M0.3▲rising | 2 | held half | 4.4 days | 0 | |
| Thu 17 Sep, 08:43 UTC41d ago | M0.0▲rising | 1 | halved by day 3 | 10.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs a procedural map of size 4,500 with seed 43370440, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
Going by its name, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs 1000x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust right now?
At this moment, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 0 players.
How does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust rank against other Rust servers?
For player hours across the last seven days, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust takes #6,977 overall and #146 in Oceania, inside the top 31% of all ranked servers.
Server details
How reliably does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust stay online?
As recorded now, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust is running. Going by the uptime figure it reports, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.
How well does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust perform under load?
The 48-hour average is 48 server fps; 5 is the lowest observed. At its highest, it carried 131,265 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,009 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust hosted?
The OC tag is how RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 159.196.198.239:28015.
What build of Rust does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust use?
Rust network protocol 2635 and build 168909 on Windows is what RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 27 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
How often does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipe, and on which days?
Once a month RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 15 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust mean?
Tags published by RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust appear?
You will find RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust on the following Rust Server Trends lists: Rust servers above 10x gather rate, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Join the server
How do you connect to RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?
You can connect by pressing F1 in Rust and typing client.connect 159.196.198.239:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
