Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station OC-6977 · recording

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust

Online OC 159.196.198.239:28015 checked 5m ago

1000x monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,977
top 31% · #146 in OC
Last wipe
26d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-6977 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
7.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:49 UTC26d ago M0.5rising 3 – running 0
Sun 27 Sep, 22:04 UTC31d ago M0.3rising 2 held half 4.4 days 0
Thu 17 Sep, 08:43 UTC41d ago M0.0rising 1 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average
22/ 150
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 7 on average
0/ 100
[AU] Winterust - 2x Monthly OC · groups of 16+ · 2x · monthly · 7 on average
2/ 75
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 6 on average
3/ 100
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded OC · groups of 8+ · 3x · monthly · 3 on average
0/ 50
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs a procedural map of size 4,500 with seed 43370440, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

Going by its name, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs 1000x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust right now?

At this moment, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 0 players.

How does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust rank against other Rust servers?

For player hours across the last seven days, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust takes #6,977 overall and #146 in Oceania, inside the top 31% of all ranked servers.

Server details

How reliably does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust stay online?

As recorded now, RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust is running. Going by the uptime figure it reports, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

How well does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust perform under load?

The 48-hour average is 48 server fps; 5 is the lowest observed. At its highest, it carried 131,265 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,009 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust hosted?

The OC tag is how RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 159.196.198.239:28015.

What build of Rust does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust use?

Rust network protocol 2635 and build 168909 on Windows is what RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 27 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipe, and on which days?

Once a month RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 15 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust mean?

Tags published by RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust appear?

You will find RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust on the following Rust Server Trends lists: Rust servers above 10x gather rate, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Join the server

How do you connect to RogueGaming AU/NZ | 1000x Gather | 10x Stacks | RogueRust?

You can connect by pressing F1 in Rust and typing client.connect 159.196.198.239:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.