Rust Server TrendsSeismic network · station log
Recording Stations11,639 Players47,599 Active3,178 Wipes · 3 h98 48 h

Station XX-9703 · no signal

IronFrost|Kuzbass|Solo/Duo/Trio/Max 4

Offline 158.46.47.121:28015 checked 2d ago

monthly wipes
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 2
Rank
#9,703
top 44%
Last wipe
5d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-9703 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 13:36 UTC5d ago M0.0steady 0 – running 0
Wed 21 Oct, 13:22 UTC6d ago M0.0steady 2 – 1 days 2
Tue 20 Oct, 12:54 UTC7d ago M0.3rising 2 – 1 days 0
Mon 19 Oct, 16:07 UTC8d ago M0.0steady 2 – 0.9 days 2
Mon 12 Oct, 16:10 UTC15d ago M0.6rising 4 held half 7 days 0
Thu 1 Oct, 18:19 UTC FW26d ago M0.6rising 4 held half 10.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
262/ 225
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
140/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 186 on average
74/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 158 on average
97/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
47/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 130 on average
78/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on IronFrost|Kuzbass|Solo/Duo/Trio/Max 4?

IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 runs a procedural map of size 4,350 with seed 2060097511, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on IronFrost|Kuzbass|Solo/Duo/Trio/Max 4?

No gather rate appears in the name of IronFrost|Kuzbass|Solo/Duo/Trio/Max 4. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on IronFrost|Kuzbass|Solo/Duo/Trio/Max 4?

IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 is not responding at this moment and is offline, last seen 2 days 22 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 rank against other Rust servers?

Over the last seven days, IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 recorded enough player hours to reach #9,703 worldwide, placing it in the top 44% of all ranked servers.

Server details

How reliably does IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 stay online?

As recorded now, IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 is not reachable, the last contact having been 2 days 22 hours ago. It was up 28% of the time across the last 7 full days: 47 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 hosted?

No region is published by IronFrost|Kuzbass|Solo/Duo/Trio/Max 4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 158.46.47.121:28015 is the address it uses.

What build of Rust does IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 use?

Rust network protocol 2635 and build 168909 on Windows is what IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on IronFrost|Kuzbass|Solo/Duo/Trio/Max 4?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 run its wipes?

The force wipe is the only wipe IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 5 days 17 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 mean?

These are the tags IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 appear?

You will find IronFrost|Kuzbass|Solo/Duo/Trio/Max 4 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

What steps get you onto IronFrost|Kuzbass|Solo/Duo/Trio/Max 4?

Enter client.connect 158.46.47.121:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.