Rust Server TrendsSeismic network · station log
Recording Stations11,761 Players76,398 Active3,723 Wipes · 3 h136 48 h

Station GE-15432 · recording

Rust Server

Online EU · ger 157.90.221.146:28015 checked 10m ago

monthly wipes vanilla
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69% · #2586 in EU
Last wipe
264d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station GE-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
438/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
278/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 184 on average
144/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 158 on average
177/ 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 129 on average
148/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
138/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Server?

The procedural map on Rust Server is size 2,000 with seed 6738, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server?

No gather rate appears in the name of Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rust Server right now?

At this moment, Rust Server records 0 players across 50 slots. The population averaged 0 players over the past week.

How does Rust Server rank against other Rust servers?

Rust Server is #2,586 in Europe and #15,432 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does Rust Server stay online?

As recorded now, Rust Server is running. Going by the uptime figure it reports, it restarted about 13 days 16 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rust Server perform under load?

Across the last 48 hours it averaged 52 server fps, with a floor of 44. The world held up to 18,552 entities at its peak, buildings and deployables included. It reached a ceiling of 2,166 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rust Server run from?

Its region code is ger, and Rust Server lists itself in Europe with the EU tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.90.221.146:28015.

What build of Rust does Rust Server use?

Rust Server is running Rust network protocol 2621 and build 142716 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rust Server run its wipes?

An estimate from the force wipe gives Rust Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 264 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Rust Server mean?

Tags published by Rust Server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2621 (Protocol): Game protocol 2621: to join, your game must match this version; cs142716 (Build): The game build is 142716; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code for this server is ger; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

These Rust Server Trends lists include Rust Server: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 157.90.221.146:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://primaservers.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rger,v2621,^m,^v,EU,gmvanilla,cs142716,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2621
Protocol Game protocol 2621: to join, your game must match this version.
cs142716
Build The game build is 142716.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code for this server is ger.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.