Station XX-14486 · no signal
(Aura PvE) No Decay PvE
Offline 157.85.91.13:27384 checked 23d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,486
- top 65%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:35 UTC FW27d ago | M0.5▲rising | 4 | – | running | 1 | |
| Thu 1 Oct, 06:03 UTC28d ago | M0.0▲rising | 4 | – | 0.5 days | 3 | |
| Mon 28 Sep, 04:24 UTC31d ago | M0.0▲rising | 3 | held half | 3.1 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on (Aura PvE) No Decay PvE?
(Aura PvE) No Decay PvE runs a procedural map of size 2,500 with seed 201236834, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on (Aura PvE) No Decay PvE?
You will find no gather rate in the name of (Aura PvE) No Decay PvE. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on (Aura PvE) No Decay PvE right now?
No players are recorded on (Aura PvE) No Decay PvE at this moment; it is offline, and the last sighting was 23 days 4 hours ago.
How does (Aura PvE) No Decay PvE rank against other Rust servers?
Over the last seven days, (Aura PvE) No Decay PvE recorded enough player hours to reach #14,486 worldwide, placing it in the top 65% of all ranked servers.
Server details
How reliably does (Aura PvE) No Decay PvE stay online?
(Aura PvE) No Decay PvE is down at the moment; the last recorded contact was 23 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does (Aura PvE) No Decay PvE run from?
Nothing about a region comes from (Aura PvE) No Decay PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.91.13:27384.
What build of Rust does (Aura PvE) No Decay PvE use?
Rust network protocol 2634 and build 166652 on Linux is what (Aura PvE) No Decay PvE runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on (Aura PvE) No Decay PvE?
The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 6 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does (Aura PvE) No Decay PvE wipe, and on which days?
No next wipe can be predicted for (Aura PvE) No Decay PvE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 13 hours.
Lists and tags
What do the server tags on (Aura PvE) No Decay PvE mean?
Tags published by (Aura PvE) No Decay PvE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does (Aura PvE) No Decay PvE appear?
You will find (Aura PvE) No Decay PvE on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto (Aura PvE) No Decay PvE?
To join, enter client.connect 157.85.91.13:27384 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://aurapve.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.