Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players64,568 Active3,550 Wipes · 3 h132 48 h

Station XX-14281 · no signal

台灣服 10/01

Offline 157.85.88.98:28015 checked 26d ago

moddedoxide
Connect
Players now
1/ 125
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,281
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14281 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 125 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 08:37 UTC26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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11/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average
1/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 16 on average
23/ 200
#10-[搞就完了]10倍/10.27新档/无权/萌新首选 EA · no group limit · 11 on average
0/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
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0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 台灣服 10/01?

The map on 台灣服 10/01 is procedural, produced by the game.

Which settings and rules apply on 台灣服 10/01?

You will find no gather rate in the name of 台灣服 10/01. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on 台灣服 10/01 right now?

No players are recorded on 台灣服 10/01 at this moment; it is offline, and the last sighting was 26 days 13 hours ago.

How does 台灣服 10/01 rank against other Rust servers?

Over the last seven days, 台灣服 10/01 recorded enough player hours to reach #14,281 worldwide, placing it in the top 60% of all ranked servers.

Server details

How reliably does 台灣服 10/01 stay online?

As recorded now, 台灣服 10/01 is not reachable, the last contact having been 26 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does 台灣服 10/01 run from?

Its name points to Asia, but 台灣服 10/01 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.88.98:28015 is the address it uses.

Which Rust version is 台灣服 10/01 running?

台灣服 10/01 is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on 台灣服 10/01?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On what timetable does 台灣服 10/01 run its wipes?

The rhythm of 台灣服 10/01 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 13 hours.

Lists and tags

What do the server tags on 台灣服 10/01 mean?

Tags published by 台灣服 10/01 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 台灣服 10/01 appear?

The Rust Server Trends lists that take in 台灣服 10/01 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to 台灣服 10/01?

Enter client.connect 157.85.88.98:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp125
Max players 125 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.