Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h98 48 h

Station NA-6897 · recording

Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly

Online NA 157.85.86.248:25757 checked 1h ago

3x weekly wipes moddedoxidepve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,897
top 31% · #1074 in NA
Last wipe
6d ago
weekly schedule
Next wipe
12h
Thu 29 Oct, 07:06 UTC
Seismic record · station NA-6897 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 04:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 07:06 UTC, in 12h. Its weekly schedule tag · low confidence

usual gap
6.3 daysbetween real wipes
on rhythm
57%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
20%else halves by day 2

Coming wipes

  1. 12hThu 29 Oct, 07:06 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 07:06 UTC
  4. 21d 12hThu 19 Nov, 07:06 UTC
  5. 28d 12hThu 26 Nov, 07:06 UTC
  6. 36d 0hThu 3 Dec, 19:00 UTCFW
  7. 42d 12hThu 10 Dec, 07:06 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 07:06 UTC6d ago M0.0steady 0 – running 0
Thu 15 Oct, 07:06 UTC13d ago M0.0rising 1 held half 7 days 0
Thu 8 Oct, 23:18 UTC19d ago M0.3rising 2 halved by day 1 6.3 days 0
Sun 4 Oct, 10:20 UTC24d ago M0.0rising 1 halved by day 3 4.5 days 0
Thu 1 Oct, 07:06 UTC27d ago M0.0rising 1 halved by day 1 3.1 days 0
Thu 24 Sep, 07:06 UTC34d ago M0.3rising 2 halved by day 5 7 days 0
Thu 17 Sep, 07:08 UTC41d ago M0.3rising 2 held half 7 days 0
Sun 13 Sep, 08:37 UTC45d ago M0.3rising 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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55/ 100
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Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits NA · groups of 15+ · 3x · monthly · 5 on average
5/ 50
[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| NA · groups of 12+ · 3x · monthly · 4 on average
2/ 50
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events NA · groups of 12+ · 3x · biweekly · 4 on average
4/ 75
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase NA · groups of 8+ · 3x · biweekly · 2 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly runs a procedural map of size 3,500 with seed 1072017617, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

3x gather is what Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly runs, judging by its name. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

At this moment, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly records 0 players across 40 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

How does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly rank against other Rust servers?

The last seven days of player hours place Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly at #6,897, in the top 31% of all ranked servers and #1,074 in North America.

Server details

How reliably does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly stay online?

As recorded now, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly is running. The uptime it reports puts its last restart about 45 hours ago. 123 of 168 hours in the last 7 full days were up time, 73% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly perform under load?

Across the last 48 hours it averaged 129 server fps, with a floor of 99. Buildings, deployables and all the rest of the world's entities brought it to a high of 70,100. Memory use peaked at 4,371 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly hosted?

With its NA tag, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.85.86.248:25757.

Which Rust version is Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly running?

On Linux, Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 20% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly wipe, and on which days?

Its schedule cannot be confirmed, as too few of Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 07:06 UTC is when its next wipe is due. The present world dates from 6 days 11 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly mean?

Tags published by Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly appear?

You will find Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly on the following Rust Server Trends lists: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Join the server

How do you connect to Near-Vanilla Rust PvE 3x | Raidable Bases | Weekly?

Enter client.connect 157.85.86.248:25757 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.