Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players72,530 Active3,645 Wipes · 3 h124 48 h

Station EA-15432 · recording

[JP]Rustテストサーバー

Online EA 153.197.161.35:28037 checked 12m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69% · #500 in EA
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EA-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.9 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 15:58 UTC7d ago M0.0steady 0 – running 0
Thu 1 Oct, 19:07 UTC FW26d ago M0.0steady 0 – 18.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
33/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 18 on average
31/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 17 on average
13/ 200
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
26/ 100
21/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 10 on average
15/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP]Rustテストサーバー?

[JP]Rustテストサーバー runs a procedural map of size 4,500 with seed 2136158082, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [JP]Rustテストサーバー?

No gather rate appears in the name of [JP]Rustテストサーバー. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [JP]Rustテストサーバー right now?

0 of the 100 slots on [JP]Rustテストサーバー are filled right now. Averaged across the last seven days, the population was 0 players.

How does [JP]Rustテストサーバー rank against other Rust servers?

The last seven days of player hours place [JP]Rustテストサーバー at #15,432, in the top 69% of all ranked servers and #500 in Asia.

Server details

How reliably does [JP]Rustテストサーバー stay online?

Right now, you can reach [JP]Rustテストサーバー. Its reported uptime points to a restart about 15 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [JP]Rustテストサーバー hold a steady tick rate?

Its average server fps over the last 48 hours was 96, and it never dropped below 58. The world held up to 125,029 entities at its peak, buildings and deployables included. It reached a ceiling of 4,444 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [JP]Rustテストサーバー run from?

With its EA tag, [JP]Rustテストサーバー lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 153.197.161.35:28037 is the address it uses.

What build of Rust does [JP]Rustテストサーバー use?

Rust network protocol 2635 and build 168909 on Linux is what [JP]Rustテストサーバー runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [JP]Rustテストサーバー?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does [JP]Rustテストサーバー run its wipes?

The rhythm of [JP]Rustテストサーバー cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 21 hours.

Server tags

What do the server tags on [JP]Rustテストサーバー mean?

Tags published by [JP]Rustテストサーバー and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP]Rustテストサーバー appear?

These Rust Server Trends lists include [JP]Rustテストサーバー: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who is behind [JP]Rustテストサーバー?

Both [JP]Rustテストサーバー and 2 other servers we track publish a crypto-cheer.jp hostname, so the same operator most likely runs them.

How to join

What steps get you onto [JP]Rustテストサーバー?

Enter client.connect 153.197.161.35:28037 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/ksmqzJU3uX.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.