Station XX-13596 · no signal
MGL Zombie PVE | No Raid | No PVP | JP
Offline 153.190.128.144:28015 checked 19d ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,596
- top 61%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 13:35 UTC27d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on MGL Zombie PVE | No Raid | No PVP | JP?
The map on MGL Zombie PVE | No Raid | No PVP | JP is procedural, produced by the game.
Which settings and rules apply on MGL Zombie PVE | No Raid | No PVP | JP?
You will find no gather rate in the name of MGL Zombie PVE | No Raid | No PVP | JP. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on MGL Zombie PVE | No Raid | No PVP | JP?
MGL Zombie PVE | No Raid | No PVP | JP is not responding at this moment and is offline, last seen 19 days 22 hours ago.
How does MGL Zombie PVE | No Raid | No PVP | JP rank against other Rust servers?
On player hours for the past week, MGL Zombie PVE | No Raid | No PVP | JP sits at #13,596, which puts it inside the top 61% of every ranked server.
Server facts
How reliably does MGL Zombie PVE | No Raid | No PVP | JP stay online?
MGL Zombie PVE | No Raid | No PVP | JP is down at the moment; the last recorded contact was 19 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
Which region does MGL Zombie PVE | No Raid | No PVP | JP run from?
Its name points to Asia, but MGL Zombie PVE | No Raid | No PVP | JP publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 153.190.128.144:28015.
What build of Rust does MGL Zombie PVE | No Raid | No PVP | JP use?
Rust network protocol 2634 and build 167058 on Windows is what MGL Zombie PVE | No Raid | No PVP | JP runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on MGL Zombie PVE | No Raid | No PVP | JP?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does MGL Zombie PVE | No Raid | No PVP | JP run its wipes?
The rhythm of MGL Zombie PVE | No Raid | No PVP | JP cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 2 hours is how long the current world has been running.
Server tags
What do the server tags on MGL Zombie PVE | No Raid | No PVP | JP mean?
Tags published by MGL Zombie PVE | No Raid | No PVP | JP and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MGL Zombie PVE | No Raid | No PVP | JP appear?
These Rust Server Trends lists include MGL Zombie PVE | No Raid | No PVP | JP: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to MGL Zombie PVE | No Raid | No PVP | JP?
Enter client.connect 153.190.128.144:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.