Station XX-15498 · no signal
HARDCORE PVP SOLO
Offline 152.234.186.193:28015 checked 35d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 67%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 21:04 UTC38d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 16 Sep, 20:22 UTC40d ago | M0.3▲rising | 2 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HARDCORE PVP SOLO?
HARDCORE PVP SOLO uses a procedural map, which the game generates.
Which settings and rules apply on HARDCORE PVP SOLO?
The name of HARDCORE PVP SOLO gives no gather rate. It gives no group limit in its listing. In hardcore mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on HARDCORE PVP SOLO?
A reading taken now finds HARDCORE PVP SOLO offline; the most recent activity was 35 days 10 hours ago.
How does HARDCORE PVP SOLO rank against other Rust servers?
The last seven days of player hours place HARDCORE PVP SOLO at #15,498, in the top 67% of all ranked servers.
Server facts
How reliably does HARDCORE PVP SOLO stay online?
No contact with HARDCORE PVP SOLO right now, and the last recorded contact was 35 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is HARDCORE PVP SOLO hosted?
No region is published by HARDCORE PVP SOLO. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 152.234.186.193:28015.
What build of Rust does HARDCORE PVP SOLO use?
HARDCORE PVP SOLO is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on HARDCORE PVP SOLO?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does HARDCORE PVP SOLO wipe, and on which days?
On record so far are too few of HARDCORE PVP SOLO's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 38 days 21 hours.
Lists and tags
What do the server tags on HARDCORE PVP SOLO mean?
Tags published by HARDCORE PVP SOLO and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp15 (Max players): The server has 15 slots; ts0 (Group limit): You can't form teams here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HARDCORE PVP SOLO appear?
These Rust Server Trends lists include HARDCORE PVP SOLO: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Join the server
How do you connect to HARDCORE PVP SOLO?
To join, enter client.connect 152.234.186.193:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.