Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-1898 · recording

[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23

Online 15.235.181.126:28020 checked 11m ago

2x oxide
Connect
Players now
1/ 60
2% full
Motion · 24 h
M0.2rising
+2 players on the day
7-day average
3
peak 10
Rank
#1,898
top 9%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-1898 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 60 slots
Motion · 24 h
M0.2rising+2 players
Sharpest hour
−4into Thu 16:00 UTC
Peak · 48 h
9most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
20%else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:29 UTC6d ago M1.0rising 9 – running 0
Fri 16 Oct, 12:29 UTC13d ago M0.8rising 7 halved by day 6 7 days 0
Mon 5 Oct, 12:50 UTC24d ago M0.6rising 6 halved by day 6 11 days 2
Thu 1 Oct, 18:13 UTC FW28d ago M0.8rising 10 held half 3.8 days 3
Thu 24 Sep, 12:27 UTC35d ago M1.1rising 13 halved by day 4 7.2 days 0
Thu 17 Sep, 12:35 UTC42d ago M1.0rising 9 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped EA · groups of 8+ · 2x · 1 on average
4/ 60
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 84 on average
20/ 115
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 25 on average
49/ 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 5 on average
2/ 140
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E EA · groups of 8+ · 2x · monthly · 2 on average
0/ 50
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 EA · groups of 12+ · 2x · weekly · 2 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs a procedural map of size 3,300 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

Going by its name, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 right now?

A reading taken now shows 1 players on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, which has 60 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 10. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 7 players.

How does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 rank against other Rust servers?

Over the last seven days, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 recorded enough player hours to reach #1,898 worldwide, placing it in the top 9% of all ranked servers.

Operator and location

How reliably does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 stay online?

As recorded now, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is running. The uptime it reports puts its last restart about 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hold a steady tick rate?

Its average server fps over the last 48 hours was 91, and it never dropped below 58. Buildings, deployables and all the rest of the world's entities brought it to a high of 78,686. It reached a ceiling of 3,483 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hosted?

No region tag comes from [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.235.181.126:28020.

Which Rust version is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 running?

On Linux, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

On average, the busiest point of its recent wipes drew 7 players. 41 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 20% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.

How often does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 wipe, and on which days?

There is no next wipe to predict at [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 9 hours is how long the current world has been running.

Server tags

What do the server tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 mean?

The game's server browser reads the tags [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 appear?

These Rust Server Trends lists include [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: 2x Rust servers, listed live and Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Connecting

What steps get you onto [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

Enter client.connect 15.235.181.126:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.lonesurvivor.online/.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server has 60 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.