Station XX-1898 · recording
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23
Online 15.235.181.126:28020 checked 11m ago
- Players now
- 1/ 60
- 2% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 3
- peak 10
- Rank
- #1,898
- top 9%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 60 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- −4into Thu 16:00 UTC
- Peak · 48 h
- 9most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 60%of its recent wipes
- wipe-day peak
- 7players, last three wipes
- crowd held
- 20%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 12:29 UTC6d ago | M1.0▲rising | 9 | – | running | 0 | |
| Fri 16 Oct, 12:29 UTC13d ago | M0.8▲rising | 7 | halved by day 6 | 7 days | 0 | |
| Mon 5 Oct, 12:50 UTC24d ago | M0.6▲rising | 6 | halved by day 6 | 11 days | 2 | |
| Thu 1 Oct, 18:13 UTC FW28d ago | M0.8▲rising | 10 | held half | 3.8 days | 3 | |
| Thu 24 Sep, 12:27 UTC35d ago | M1.1▲rising | 13 | halved by day 4 | 7.2 days | 0 | |
| Thu 17 Sep, 12:35 UTC42d ago | M1.0▲rising | 9 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs a procedural map of size 3,300 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Going by its name, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 right now?
A reading taken now shows 1 players on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, which has 60 slots. Averaged across the last seven days the population was 3 players, reaching a peak of 10. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 7 players.
How does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 rank against other Rust servers?
Over the last seven days, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 recorded enough player hours to reach #1,898 worldwide, placing it in the top 9% of all ranked servers.
Operator and location
How reliably does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 stay online?
As recorded now, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is running. The uptime it reports puts its last restart about 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hold a steady tick rate?
Its average server fps over the last 48 hours was 91, and it never dropped below 58. Buildings, deployables and all the rest of the world's entities brought it to a high of 78,686. It reached a ceiling of 3,483 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hosted?
No region tag comes from [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.235.181.126:28020.
Which Rust version is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 running?
On Linux, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
On average, the busiest point of its recent wipes drew 7 players. 41 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 20% of its recent wipes. By day 6 it fell below half in the wipes where it didn't hold.
How often does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 wipe, and on which days?
There is no next wipe to predict at [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 mean?
The game's server browser reads the tags [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 appear?
These Rust Server Trends lists include [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: 2x Rust servers, listed live and Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Connecting
What steps get you onto [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Enter client.connect 15.235.181.126:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.lonesurvivor.online/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
