Station XX-2610 · recording
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped
Online 15.235.181.126:28016 checked 8m ago
- Players now
- 7/ 60
- 12% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 14
- Rank
- #2,610
- top 12%
- Last wipe
- 1h ago
- no schedule published
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 7of 60 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 03:00 UTC
- Peak · 48 h
- 2most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 22hThu 12 Nov, 12:28 UTC
- 20d 22hThu 19 Nov, 12:28 UTC
- 27d 22hThu 26 Nov, 12:28 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 12:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 12:28 UTC1h ago | – | – | – | – | running | 0 |
| Thu 22 Oct, 12:28 UTC7d ago | M1.1▲rising | 14 | – | – | 0 | |
| Thu 15 Oct, 12:29 UTC14d ago | M0.8▲rising | 6 | halved by day 5 | 7 days | 0 | |
| Thu 8 Oct, 12:28 UTC21d ago | M0.5▲rising | 3 | halved by day 5 | 7 days | 0 | |
| Thu 1 Oct, 17:58 UTC FW27d ago | M0.7▲rising | 5 | halved by day 5 | 6.8 days | 0 | |
| Thu 17 Sep, 12:35 UTC42d ago | M0.8▲rising | 6 | halved by day 9 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Generated by the game, the map on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is procedural, size 3,300 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
2x gather is what [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs, judging by its name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped right now?
At this moment, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped records 7 players across 60 slots. Across seven days this server recorded an average of 1 players and a peak of 14. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.
How does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped rank against other Rust servers?
The last seven days of player hours place [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped at #2,610, in the top 12% of all ranked servers.
Server facts
How reliably does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped stay online?
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is up at the moment. Going by the uptime figure it reports, it restarted about 10 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped perform under load?
Across the last 48 hours it averaged 96 server fps, with a floor of 35. Buildings, deployables and all the rest of the world's entities brought it to a high of 67,153. Its highest memory use was 3,077 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped run from?
The name of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 15.235.181.126:28016.
Which Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped running?
On Linux, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
8 players, on average, was the busiest crowd at its recent wipes. 4 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.
On what timetable does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped run its wipes?
At [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped the wipes follow a every Thursday at 12:28 UTC rhythm. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 1 hours.
Server tags
What do the server tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped mean?
These are the tags [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): Slots: 60; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped appear?
These Rust Server Trends lists include [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped: 2x Rust servers, listed live and Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Connecting
How do you connect to [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
To join, enter client.connect 15.235.181.126:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://www.lonesurvivor.online/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
