Station XX-3653 · recording
(Aura PvE) No Decay PvE
Online 15.204.13.12:24660 checked 11m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,653
- top 16%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +2into Wed 04:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on (Aura PvE) No Decay PvE?
The procedural map on (Aura PvE) No Decay PvE is size 3,000 with seed 646127621, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on (Aura PvE) No Decay PvE?
The name of (Aura PvE) No Decay PvE gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on (Aura PvE) No Decay PvE?
At this moment, (Aura PvE) No Decay PvE records 0 players across 40 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 05:00 UTC at 4 players.
How does (Aura PvE) No Decay PvE rank against other Rust servers?
The last seven days of player hours place (Aura PvE) No Decay PvE at #3,653, in the top 16% of all ranked servers.
Server facts
How reliably does (Aura PvE) No Decay PvE stay online?
As recorded now, (Aura PvE) No Decay PvE is running. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.
How well does (Aura PvE) No Decay PvE perform under load?
Across the last 48 hours it averaged 117 server fps, with a floor of 1. At its highest, it carried 66,388 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,970 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is (Aura PvE) No Decay PvE hosted?
No region is published by (Aura PvE) No Decay PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.204.13.12:24660 is the address it uses.
What build of Rust does (Aura PvE) No Decay PvE use?
Rust network protocol 2635 and build 168909 on Linux is what (Aura PvE) No Decay PvE runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does (Aura PvE) No Decay PvE run its wipes?
On record so far are too few of (Aura PvE) No Decay PvE's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 18 days 14 hours.
Tags
What do the server tags on (Aura PvE) No Decay PvE mean?
Tags published by (Aura PvE) No Decay PvE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does (Aura PvE) No Decay PvE appear?
These Rust Server Trends lists include (Aura PvE) No Decay PvE: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to (Aura PvE) No Decay PvE?
To join, enter client.connect 15.204.13.12:24660 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://aurapve.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.