Station XX-15327 · no signal
DRK Tester
Offline 148.251.79.17:28080 checked 2d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 10:45 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 13:20 UTC27d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Tue 29 Sep, 10:27 UTC30d ago | M0.3▲rising | 2 | held half | 3.1 days | 0 | |
| Sun 27 Sep, 05:23 UTC32d ago | M0.3▲rising | 2 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DRK Tester?
DRK Tester runs a procedural map of size 5,000 with seed 532532423, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on DRK Tester?
You will find no gather rate in the name of DRK Tester. 4 players is the most a group can hold (quad). In softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on DRK Tester?
No players are recorded on DRK Tester at this moment; it is offline, and the last sighting was 2 days 10 hours ago. The seven-day average for this server is 0 players.
How does DRK Tester rank against other Rust servers?
On player hours for the past week, DRK Tester sits at #15,327, which puts it inside the top 69% of every ranked server. The ranking for quad puts it at #616.
Server details
How reliably does DRK Tester stay online?
No contact with DRK Tester right now, and the last recorded contact was 2 days 10 hours ago. It was up 76% of the time across the last 7 full days: 128 of 168 hours. 27 September 2026 is when Rust Server Trends first recorded it.
Where in the world is DRK Tester hosted?
Nothing about a region comes from DRK Tester. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 148.251.79.17:28080.
What build of Rust does DRK Tester use?
Rust network protocol 2634 and build 166652 on Windows is what DRK Tester runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on DRK Tester?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does DRK Tester wipe, and on which days?
No next wipe can be predicted for DRK Tester, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 6 hours.
Lists and tags
What do the server tags on DRK Tester mean?
These are the tags DRK Tester publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DRK Tester appear?
You will find DRK Tester on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How to join
How do you connect to DRK Tester?
You can connect by pressing F1 in Rust and typing client.connect 148.251.79.17:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.