Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players82,963 Active3,624 Wipes · 3 h313 48 h

Station EU-12230 · recording

La Cueva Corp. - Hub | Events - Minigames - Levels

Online EU 148.251.134.120:28019 checked 9m ago

moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#12,230
top 55% · #2356 in EU
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-12230 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 2.5

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 18:11 UTC3d ago M0.5rising 3 – running 0
Sat 24 Oct, 20:25 UTC5d ago M0.5rising 3 – 1.9 days 0
Sun 18 Oct, 00:27 UTC11d ago M0.3rising 2 halved by day 2 6.8 days 0
Fri 9 Oct, 13:58 UTC20d ago M0.0rising 4 halved by day 7 8.4 days 3
Thu 1 Oct, 18:08 UTC FW28d ago M0.8rising 6 halved by day 2 7.8 days 0
Fri 25 Sep, 13:58 UTC34d ago M1.0rising 9 halved by day 3 6.2 days 0
Mon 21 Sep, 17:59 UTC38d ago M0.3rising 7 held half 3.8 days 5
Mon 21 Sep, 09:59 UTC38d ago M0.8rising 7 – 0.3 days 1
Mon 21 Sep, 01:59 UTC38d ago M0.8rising 7 – 0.3 days 0
Sun 20 Sep, 17:59 UTC39d ago M0.8rising 8 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on La Cueva Corp. - Hub | Events - Minigames - Levels?

The procedural map on La Cueva Corp. - Hub | Events - Minigames - Levels is size 2,200 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on La Cueva Corp. - Hub | Events - Minigames - Levels?

The name of La Cueva Corp. - Hub | Events - Minigames - Levels gives no gather rate. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on La Cueva Corp. - Hub | Events - Minigames - Levels?

A reading taken now shows 0 players on La Cueva Corp. - Hub | Events - Minigames - Levels, which has 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3.

How does La Cueva Corp. - Hub | Events - Minigames - Levels rank against other Rust servers?

La Cueva Corp. - Hub | Events - Minigames - Levels is #2,356 in Europe and #12,230 worldwide on the past week's player hours, within the top 55% of ranked servers.

Server details

How reliably does La Cueva Corp. - Hub | Events - Minigames - Levels stay online?

Right now, you can reach La Cueva Corp. - Hub | Events - Minigames - Levels. Going by the uptime figure it reports, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does La Cueva Corp. - Hub | Events - Minigames - Levels hold a steady tick rate?

Its average server fps over the last 48 hours was 239, and it never dropped below 213. The world held up to 14,909 entities at its peak, buildings and deployables included. It reached a ceiling of 1,812 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is La Cueva Corp. - Hub | Events - Minigames - Levels hosted?

The EU tag is how La Cueva Corp. - Hub | Events - Minigames - Levels lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 148.251.134.120:28019.

Which Rust version is La Cueva Corp. - Hub | Events - Minigames - Levels running?

La Cueva Corp. - Hub | Events - Minigames - Levels is running Rust network protocol 2634 and build 166494 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on La Cueva Corp. - Hub | Events - Minigames - Levels?

On average, the busiest point of its recent wipes drew 3 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2.5 in the wipes where it didn't hold.

How often does La Cueva Corp. - Hub | Events - Minigames - Levels wipe, and on which days?

No next wipe can be predicted for La Cueva Corp. - Hub | Events - Minigames - Levels, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 28 days 3 hours is how long the current world has been running.

Tags

What do the server tags on La Cueva Corp. - Hub | Events - Minigames - Levels mean?

Tags published by La Cueva Corp. - Hub | Events - Minigames - Levels and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does La Cueva Corp. - Hub | Events - Minigames - Levels appear?

These Rust Server Trends lists include La Cueva Corp. - Hub | Events - Minigames - Levels: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to La Cueva Corp. - Hub | Events - Minigames - Levels?

To join, enter client.connect 148.251.134.120:28019 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://vip.lacuevacorp.es/.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.