Station EA-3737 · recording
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly
Online EA 148.113.24.111:27798 checked 8m ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,737
- top 17% · #329 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 59% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 11players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:41 UTC FW27d ago | M1.0▲rising | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Generated by the game, the map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is procedural, size 3,750 with seed 1961912642. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Going by its name, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs 2x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly right now?
At this moment, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly records 0 players across 60 slots. The seven-day average is 1 players, with a peak of 5. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly rank against other Rust servers?
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is #329 in Asia and #3,737 worldwide on the past week's player hours, within the top 17% of ranked servers.
Server details
How reliably does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly stay online?
As recorded now, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is running. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hold a steady tick rate?
Across the last 48 hours it averaged 223 server fps, with a floor of 190. Buildings, deployables and all the rest of the world's entities brought it to a high of 84,055. It reached a ceiling of 4,134 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run from?
In Asia [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 148.113.24.111:27798 is the address it uses.
What build of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly use?
On Linux, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
The recent wipes averaged a busiest count of 11 players. The peak on the most recent wipe came 13 hours after the wipe.
On what timetable does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run its wipes?
The force wipe is the only wipe [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 9 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly mean?
The game's server browser reads the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly publishes: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly appear?
These Rust Server Trends lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
You can connect by pressing F1 in Rust and typing client.connect 148.113.24.111:27798 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rust.nexnise.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
