Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station XX-1787 · recording

EU Schweinebraten PVE

Online 147.189.171.75:28015 checked 11m ago

monthly wipes vanillapve
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
3
peak 11
Rank
#1,787
top 8%
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1787 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 22:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
29players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago M1.5rising 29 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
7/ 200
[PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average
3/ 50
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average
3/ 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average
5/ 100
[RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 7 on average
4/ 40
Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 7 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on EU Schweinebraten PVE?

The procedural map on EU Schweinebraten PVE is size 6,000 with seed 130067, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on EU Schweinebraten PVE?

You will find no gather rate in the name of EU Schweinebraten PVE. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on EU Schweinebraten PVE?

2 of the 50 slots on EU Schweinebraten PVE are filled right now. The seven-day average is 3 players, with a peak of 11. The busiest point in the last 48 hours came at 19:00 UTC, averaging 7 players.

How does EU Schweinebraten PVE rank against other Rust servers?

On player hours for the past week, EU Schweinebraten PVE sits at #1,787, which puts it inside the top 8% of every ranked server.

Operator and location

How reliably does EU Schweinebraten PVE stay online?

Right now, you can reach EU Schweinebraten PVE. Its reported uptime points to a restart about 3 days 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does EU Schweinebraten PVE hold a steady tick rate?

The 48-hour average is 66 server fps; 50 is the lowest observed. The world held up to 294,574 entities at its peak, buildings and deployables included. It reached a ceiling of 7,250 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does EU Schweinebraten PVE run from?

No region tag comes from EU Schweinebraten PVE, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.189.171.75:28015.

What build of Rust does EU Schweinebraten PVE use?

On Linux, EU Schweinebraten PVE runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on EU Schweinebraten PVE?

The recent wipes averaged a busiest count of 29 players. 26 hours after the latest wipe, the crowd peaked.

On what timetable does EU Schweinebraten PVE run its wipes?

The force wipe is the only wipe EU Schweinebraten PVE takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 13 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on EU Schweinebraten PVE mean?

Tags published by EU Schweinebraten PVE and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EU Schweinebraten PVE appear?

The Rust Server Trends lists that take in EU Schweinebraten PVE are: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto EU Schweinebraten PVE?

You can connect by pressing F1 in Rust and typing client.connect 147.189.171.75:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://schweinebraten.net.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.