Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players86,772 Active3,806 Wipes · 3 h363 48 h

Station XX-16862 · no signal

Oxide Server

Offline 146.70.156.15:28015 checked 29d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,862
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16862 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, and #663 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
3/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
3/ 233
ProRow quad · 2 on average
0/ 50
[EA] Softcore 1 quad · monthly · 66 on average
110/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
40/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
22/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Oxide Server?

Oxide Server uses a procedural map, which the game generates.

Which settings and rules apply on Oxide Server?

You will find no gather rate in the name of Oxide Server. You can have up to 4 players in a group (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Oxide Server?

Oxide Server is not responding at this moment and is offline, last seen 29 days 17 hours ago.

How does Oxide Server rank against other Rust servers?

Over the last seven days, Oxide Server recorded enough player hours to reach #16,862 worldwide, placing it in the top 71% of all ranked servers. Within quad, it places #663.

Operator and location

How reliably does Oxide Server stay online?

No contact with Oxide Server right now, and the last recorded contact was 29 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Where in the world is Oxide Server hosted?

A region is not published by Oxide Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 146.70.156.15:28015.

What build of Rust does Oxide Server use?

Rust network protocol 2633 and build 163493 on Windows is what Oxide Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Oxide Server wipe, and on which days?

The rhythm of Oxide Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 36 days 17 hours.

Lists and tags

What do the server tags on Oxide Server mean?

These are the tags Oxide Server publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1 (Max players): The server has 1 slots; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Oxide Server appear?

These Rust Server Trends lists include Oxide Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How to join

What steps get you onto Oxide Server?

You can connect by pressing F1 in Rust and typing client.connect 146.70.156.15:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp1
Max players The server has 1 slots.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.