Station XX-13302 · recording
Rust PvE Hardcore
Online 146.66.202.157:28018 checked 9m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,302
- top 61%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 21.5 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 11:16 UTC1h ago | – | – | – | – | running | 1 |
| Wed 7 Oct, 19:25 UTC21d ago | – | – | – | – | – | 1 |
| Wed 7 Oct, 07:44 UTC22d ago | M0.0■steady | 1 | – | – | 0.5 days | 1 |
| Tue 15 Sep, 19:09 UTC43d ago | M0.0■steady | 1 | – | – | 21.5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust PvE Hardcore?
Rust PvE Hardcore uses a procedural map, which the game generates.
Which settings and rules apply on Rust PvE Hardcore?
The name of Rust PvE Hardcore gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Rust PvE Hardcore?
0 of the 5 slots on Rust PvE Hardcore are filled right now.
How does Rust PvE Hardcore rank against other Rust servers?
The last seven days of player hours place Rust PvE Hardcore at #13,302, in the top 61% of all ranked servers.
Operator and location
How reliably does Rust PvE Hardcore stay online?
Rust PvE Hardcore is up at the moment. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Rust PvE Hardcore hosted?
A region is not published by Rust PvE Hardcore. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 146.66.202.157:28018.
What build of Rust does Rust PvE Hardcore use?
Rust PvE Hardcore is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rust PvE Hardcore?
The recent wipes averaged a busiest count of 1 players.
How often does Rust PvE Hardcore wipe, and on which days?
There is no next wipe to predict at Rust PvE Hardcore, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 17 hours.
Tags
What do the server tags on Rust PvE Hardcore mean?
These are the tags Rust PvE Hardcore publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust PvE Hardcore appear?
The Rust Server Trends lists that take in Rust PvE Hardcore are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Rust PvE Hardcore?
To join, enter client.connect 146.66.202.157:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.