Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station XX-15344 · no signal

4Netplayers Rikerowe Granie

Offline 146.59.55.102:32700 checked 6d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 06:09 UTC23d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
3/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
3/ 233
ProRow quad · 2 on average
1/ 20
[EA] Softcore 1 quad · monthly · 66 on average
106/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
32/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
12/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 4Netplayers Rikerowe Granie?

4Netplayers Rikerowe Granie runs a procedural map of size 4,000 with seed 1234567890, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 4Netplayers Rikerowe Granie?

No gather rate appears in the name of 4Netplayers Rikerowe Granie. You can have up to 4 players in a group (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on 4Netplayers Rikerowe Granie?

4Netplayers Rikerowe Granie is not responding at this moment and is offline, last seen 6 days 19 hours ago. Averaged across the last seven days, the population was 0 players.

How does 4Netplayers Rikerowe Granie rank against other Rust servers?

The last seven days of player hours place 4Netplayers Rikerowe Granie at #15,344, in the top 69% of all ranked servers. The ranking for quad puts it at #615.

Operator and location

How reliably does 4Netplayers Rikerowe Granie stay online?

As recorded now, 4Netplayers Rikerowe Granie is not reachable, the last contact having been 6 days 19 hours ago. 21 of 168 hours in the last 7 full days were up time, 12% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does 4Netplayers Rikerowe Granie run from?

No region is published by 4Netplayers Rikerowe Granie. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 146.59.55.102:32700 is the address it uses.

What build of Rust does 4Netplayers Rikerowe Granie use?

4Netplayers Rikerowe Granie is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on 4Netplayers Rikerowe Granie?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does 4Netplayers Rikerowe Granie run its wipes?

On record so far are too few of 4Netplayers Rikerowe Granie's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 23 days 9 hours.

Server tags

What do the server tags on 4Netplayers Rikerowe Granie mean?

Tags published by 4Netplayers Rikerowe Granie and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 4Netplayers Rikerowe Granie appear?

These Rust Server Trends lists include 4Netplayers Rikerowe Granie: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connecting

What steps get you onto 4Netplayers Rikerowe Granie?

To join, enter client.connect 146.59.55.102:32700 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp10
Max players The server has 10 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.