Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players65,959 Active3,548 Wipes · 3 h115 48 h

Station XX-15423 · no signal

4Netplayers Rust Ritterhuder-Server

Offline 146.0.46.152:28015 checked 6d ago

pve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
15/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average
16/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
16/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
43/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
9/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 4Netplayers Rust Ritterhuder-Server?

Generated by the game, the map on 4Netplayers Rust Ritterhuder-Server is procedural, size 4,000 with seed 1234567890. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 4Netplayers Rust Ritterhuder-Server?

You will find no gather rate in the name of 4Netplayers Rust Ritterhuder-Server. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on 4Netplayers Rust Ritterhuder-Server?

No players are recorded on 4Netplayers Rust Ritterhuder-Server at this moment; it is offline, and the last sighting was 6 days 19 hours ago. The population averaged 0 players over the past week.

How does 4Netplayers Rust Ritterhuder-Server rank against other Rust servers?

On player hours for the past week, 4Netplayers Rust Ritterhuder-Server sits at #15,423, which puts it inside the top 69% of every ranked server.

Server details

How reliably does 4Netplayers Rust Ritterhuder-Server stay online?

4Netplayers Rust Ritterhuder-Server is down at the moment; the last recorded contact was 6 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 17, or 10% of the time. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does 4Netplayers Rust Ritterhuder-Server run from?

A region is not published by 4Netplayers Rust Ritterhuder-Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 146.0.46.152:28015 is the address it uses.

Which Rust version is 4Netplayers Rust Ritterhuder-Server running?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Ritterhuder-Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does 4Netplayers Rust Ritterhuder-Server wipe, and on which days?

The rhythm of 4Netplayers Rust Ritterhuder-Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?

These are the tags 4Netplayers Rust Ritterhuder-Server publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 4Netplayers Rust Ritterhuder-Server appear?

The Rust Server Trends lists that take in 4Netplayers Rust Ritterhuder-Server are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

What steps get you onto 4Netplayers Rust Ritterhuder-Server?

To join, enter client.connect 146.0.46.152:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.