Station NA-15984 · no signal
US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)
Offline NA 144.48.104.107:28015 checked 22d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,984
- top 71% · #1550 in NA
- Last wipe
- 35d ago
- biweekly schedule
- Next wipe
- 6d 10h
- Wed 4 Nov, 22:51 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #640 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 22:51 UTC, in 6d 10h. Its biweekly schedule tag · low confidence
- usual gap
- 4.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 10hWed 4 Nov, 22:51 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 20d 10hWed 18 Nov, 22:51 UTC
- 34d 10hWed 2 Dec, 22:51 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 23 Sep, 22:51 UTC35d ago | M0.3▲rising | 3 | – | running | 1 | |
| Sat 19 Sep, 00:12 UTC40d ago | M0.3▲rising | 2 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?
Generated by the game, the map on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) is procedural, size 3,500 with seed 951745138. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Klockt Launch Map.
Which settings and rules apply on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?
Going by its name, US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) runs 2x gather. 4 players is the most a group can hold (quad). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?
No players are recorded on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) at this moment; it is offline, and the last sighting was 22 days 21 hours ago.
How does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) rank against other Rust servers?
US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) is #1,550 in North America and #15,984 worldwide on the past week's player hours, within the top 71% of ranked servers. Within quad, it places #640.
Server facts
How reliably does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) stay online?
No contact with US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) right now, and the last recorded contact was 22 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) run from?
With its NA tag, US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 144.48.104.107:28015.
What build of Rust does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) use?
US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) is running Rust network protocol 2633 and build 163057 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 23 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) run its wipes?
The prediction follows its tag, because too few of US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)'s wipes are on record to confirm its schedule. Wednesday 4 November at 22:51 UTC is when its next wipe is due. 35 days 13 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) mean?
The game's server browser reads the tags US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163057 (Build): Game build: 163057; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) appear?
You will find US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 2x.
Connecting
How do you connect to US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?
You can connect by pressing F1 in Rust and typing client.connect 144.48.104.107:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join. For the website, go to https://discord.com/invite/CQYWrKGDSd.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.