Rust Server TrendsSeismic network · station log
Recording Stations11,777 Players67,749 Active3,536 Wipes · 3 h194 48 h

Station NA-15984 · no signal

US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)

Offline NA 144.48.104.107:28015 checked 22d ago

2x quad biweekly wipes moddedcarbonpremium
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,984
top 71% · #1550 in NA
Last wipe
35d ago
biweekly schedule
Next wipe
6d 10h
Wed 4 Nov, 22:51 UTC
Seismic record · station NA-15984 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA, and #640 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 22:51 UTC, in 6d 10h. Its biweekly schedule tag · low confidence

usual gap
4.9 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 6d 10hWed 4 Nov, 22:51 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 20d 10hWed 18 Nov, 22:51 UTC
  4. 34d 10hWed 2 Dec, 22:51 UTC
  5. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 23 Sep, 22:51 UTC35d ago M0.3rising 3 – running 1
Sat 19 Sep, 00:12 UTC40d ago M0.3rising 2 held half 4.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs NA · quad · 2x · biweekly · 2 on average
0/ 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep NA · quad · 2x · biweekly · 2 on average
1/ 200
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W NA · quad · 2x · biweekly · 4 on average
2/ 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 255 on average
101/ 125
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 155 on average
77/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

Generated by the game, the map on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) is procedural, size 3,500 with seed 951745138. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Klockt Launch Map.

Which settings and rules apply on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

Going by its name, US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) runs 2x gather. 4 players is the most a group can hold (quad). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

No players are recorded on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) at this moment; it is offline, and the last sighting was 22 days 21 hours ago.

How does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) rank against other Rust servers?

US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) is #1,550 in North America and #15,984 worldwide on the past week's player hours, within the top 71% of ranked servers. Within quad, it places #640.

Server facts

How reliably does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) stay online?

No contact with US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) right now, and the last recorded contact was 22 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) run from?

With its NA tag, US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 144.48.104.107:28015.

What build of Rust does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) use?

US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) is running Rust network protocol 2633 and build 163057 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 23 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) run its wipes?

The prediction follows its tag, because too few of US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)'s wipes are on record to confirm its schedule. Wednesday 4 November at 22:51 UTC is when its next wipe is due. 35 days 13 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) mean?

The game's server browser reads the tags US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163057 (Build): Game build: 163057; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) appear?

You will find US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 2x.

Connecting

How do you connect to US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

You can connect by pressing F1 in Rust and typing client.connect 144.48.104.107:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join. For the website, go to https://discord.com/invite/CQYWrKGDSd.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^b,NA,gmrust,cs163057,^q,ts4

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163057
Build Game build: 163057.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.
^q
Premium Rust's premium status is required to join.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.