Station XX-15271 · no signal
RUST COMBAT | Training
Offline 144.31.232.22:28015 checked 9d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,271
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 12:07 UTC12d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 15 Oct, 18:37 UTC12d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Fri 9 Oct, 02:18 UTC19d ago | M0.0▲rising | 1 | held half | 6.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on RUST COMBAT | Training?
The name of RUST COMBAT | Training gives no gather rate. The group limit is 20 players. It plays in combat training mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on RUST COMBAT | Training?
RUST COMBAT | Training is not responding at this moment and is offline, last seen 9 days 21 hours ago.
How does RUST COMBAT | Training rank against other Rust servers?
On player hours for the past week, RUST COMBAT | Training sits at #15,271, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does RUST COMBAT | Training stay online?
No contact with RUST COMBAT | Training right now, and the last recorded contact was 9 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.
Which region does RUST COMBAT | Training run from?
Nothing about a region comes from RUST COMBAT | Training. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.31.232.22:28015.
Which Rust version is RUST COMBAT | Training running?
Rust network protocol 2634 and build 166652 on Windows is what RUST COMBAT | Training runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on RUST COMBAT | Training?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 29 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does RUST COMBAT | Training wipe, and on which days?
There is no next wipe to predict at RUST COMBAT | Training, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 18 hours is how long the current world has been running.
Tags
What do the server tags on RUST COMBAT | Training mean?
Tags published by RUST COMBAT | Training and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts20 (Group limit): The team limit is 20; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^c (Creative): Creative sandbox: no gathering, build anything; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RUST COMBAT | Training appear?
These Rust Server Trends lists include RUST COMBAT | Training: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to RUST COMBAT | Training?
To join, enter client.connect 144.31.232.22:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.