Rust Server TrendsSeismic network · station log
Recording Stations11,673 Players46,970 Active2,995 Wipes · 3 h95 48 h

Station XX-15269 · recording

Fozzie

Online 144.126.149.74:28700 checked 6m ago

pve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
21d ago
no schedule published
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 20d 6hThu 19 Nov, 09:30 UTC
  3. 34d 16hThu 3 Dec, 19:00 UTCFW
  4. 41d 6hThu 10 Dec, 09:30 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 09:30 UTC21d ago M0.0rising 1 – running 0
Thu 17 Sep, 09:20 UTC42d ago M0.0steady 0 – 21 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average
61/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average
5/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average
39/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
16/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
16/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Fozzie?

The procedural map on Fozzie is size 2,000 with seed 2147483647, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Fozzie?

The name of Fozzie gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Fozzie?

0 of the 50 slots on Fozzie are filled right now. Averaged across the last seven days, the population was 0 players.

How does Fozzie rank against other Rust servers?

On player hours for the past week, Fozzie sits at #15,269, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Fozzie stay online?

Fozzie is up at the moment. Its reported uptime points to a restart about 7 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Fozzie perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 16,696. It reached a ceiling of 1,515 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Fozzie run from?

Nothing about a region comes from Fozzie. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 144.126.149.74:28700.

What build of Rust does Fozzie use?

On Windows, Fozzie runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Fozzie?

The recent wipes averaged a busiest count of 0 players. 35 hours after the latest wipe, the crowd peaked.

On what timetable does Fozzie run its wipes?

The wipe rhythm at Fozzie is every 3 weeks on Thursday at 09:30 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 21 days 17 hours.

Tags

What do the server tags on Fozzie mean?

These are the tags Fozzie publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Fozzie appear?

The Rust Server Trends lists that take in Fozzie are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to Fozzie?

You can connect by pressing F1 in Rust and typing client.connect 144.126.149.74:28700 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.