Station XX-5833 · recording
Rustomatic | Oldskool Hardcore | Bi-weekly
Online 142.132.217.116:28025 checked 9m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,833
- top 26%
- Last wipe
- 21h ago
- no schedule published
- Next wipe
- 6d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +0into Thu 19:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 5
Coming wipes
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 20d 2hThu 19 Nov, 08:58 UTC
- 34d 12hThu 3 Dec, 19:00 UTCFW
- 41d 2hThu 10 Dec, 08:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 08:58 UTC21h ago | – | – | – | – | running | 0 |
| Thu 15 Oct, 09:01 UTC14d ago | M0.5▲rising | 4 | halved by day 5 | 14 days | 1 | |
| Thu 1 Oct, 18:15 UTC FW28d ago | M0.3▲rising | 2 | halved by day 8 | 13.6 days | 0 | |
| Thu 17 Sep, 07:53 UTC42d ago | M0.8▲rising | 7 | halved by day 1 | 14.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rustomatic | Oldskool Hardcore | Bi-weekly?
Rustomatic | Oldskool Hardcore | Bi-weekly runs a procedural map of size 4,250, produced by the game.
Which settings and rules apply on Rustomatic | Oldskool Hardcore | Bi-weekly?
No gather rate appears in the name of Rustomatic | Oldskool Hardcore | Bi-weekly. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Rustomatic | Oldskool Hardcore | Bi-weekly right now?
A reading taken now shows 1 players on Rustomatic | Oldskool Hardcore | Bi-weekly, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.
How does Rustomatic | Oldskool Hardcore | Bi-weekly rank against other Rust servers?
Over the last seven days, Rustomatic | Oldskool Hardcore | Bi-weekly recorded enough player hours to reach #5,833 worldwide, placing it in the top 26% of all ranked servers.
Server facts
How reliably does Rustomatic | Oldskool Hardcore | Bi-weekly stay online?
Rustomatic | Oldskool Hardcore | Bi-weekly is up at the moment. The uptime it reports puts its last restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Rustomatic | Oldskool Hardcore | Bi-weekly hold a steady tick rate?
Across the last 48 hours it averaged 102 server fps, with a floor of 61. At its highest, it carried 106,058 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,752 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rustomatic | Oldskool Hardcore | Bi-weekly hosted?
Nothing about a region comes from Rustomatic | Oldskool Hardcore | Bi-weekly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 142.132.217.116:28025.
What build of Rust does Rustomatic | Oldskool Hardcore | Bi-weekly use?
On Linux, Rustomatic | Oldskool Hardcore | Bi-weekly runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rustomatic | Oldskool Hardcore | Bi-weekly?
On average, the busiest point of its recent wipes drew 4 players. 2 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
On what timetable does Rustomatic | Oldskool Hardcore | Bi-weekly run its wipes?
At Rustomatic | Oldskool Hardcore | Bi-weekly the wipes follow a every 3 weeks on Thursday at 08:58 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 21 hours.
Server tags
What do the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly mean?
The game's server browser reads the tags Rustomatic | Oldskool Hardcore | Bi-weekly publishes: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp100 (Max players): The server has 100 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rustomatic | Oldskool Hardcore | Bi-weekly appear?
The Rust Server Trends lists that take in Rustomatic | Oldskool Hardcore | Bi-weekly are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.
Connecting
How do you connect to Rustomatic | Oldskool Hardcore | Bi-weekly?
You can connect by pressing F1 in Rust and typing client.connect 142.132.217.116:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.rustomatic.eu.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.