Rust Server TrendsSeismic network · station log
Recording Stations11,602 Players40,013 Active2,858 Wipes · 3 h134 48 h

Station XX-5833 · recording

Rustomatic | Oldskool Hardcore | Bi-weekly

Online 142.132.217.116:28025 checked 9m ago

teams off oxidehardcore
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#5,833
top 26%
Last wipe
21h ago
no schedule published
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5833 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+0into Thu 19:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75107:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020007:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 20d 2hThu 19 Nov, 08:58 UTC
  3. 34d 12hThu 3 Dec, 19:00 UTCFW
  4. 41d 2hThu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC21h ago – – – – running 0
Thu 15 Oct, 09:01 UTC14d ago M0.5rising 4 halved by day 5 14 days 1
Thu 1 Oct, 18:15 UTC FW28d ago M0.3rising 2 halved by day 8 13.6 days 0
Thu 17 Sep, 07:53 UTC42d ago M0.8rising 7 halved by day 1 14.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 10 on average
1/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
2/ 400
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
4/ 150
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
4/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
3/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustomatic | Oldskool Hardcore | Bi-weekly?

Rustomatic | Oldskool Hardcore | Bi-weekly runs a procedural map of size 4,250, produced by the game.

Which settings and rules apply on Rustomatic | Oldskool Hardcore | Bi-weekly?

No gather rate appears in the name of Rustomatic | Oldskool Hardcore | Bi-weekly. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rustomatic | Oldskool Hardcore | Bi-weekly right now?

A reading taken now shows 1 players on Rustomatic | Oldskool Hardcore | Bi-weekly, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

How does Rustomatic | Oldskool Hardcore | Bi-weekly rank against other Rust servers?

Over the last seven days, Rustomatic | Oldskool Hardcore | Bi-weekly recorded enough player hours to reach #5,833 worldwide, placing it in the top 26% of all ranked servers.

Server facts

How reliably does Rustomatic | Oldskool Hardcore | Bi-weekly stay online?

Rustomatic | Oldskool Hardcore | Bi-weekly is up at the moment. The uptime it reports puts its last restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does Rustomatic | Oldskool Hardcore | Bi-weekly hold a steady tick rate?

Across the last 48 hours it averaged 102 server fps, with a floor of 61. At its highest, it carried 106,058 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,752 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rustomatic | Oldskool Hardcore | Bi-weekly hosted?

Nothing about a region comes from Rustomatic | Oldskool Hardcore | Bi-weekly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 142.132.217.116:28025.

What build of Rust does Rustomatic | Oldskool Hardcore | Bi-weekly use?

On Linux, Rustomatic | Oldskool Hardcore | Bi-weekly runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rustomatic | Oldskool Hardcore | Bi-weekly?

On average, the busiest point of its recent wipes drew 4 players. 2 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

On what timetable does Rustomatic | Oldskool Hardcore | Bi-weekly run its wipes?

At Rustomatic | Oldskool Hardcore | Bi-weekly the wipes follow a every 3 weeks on Thursday at 08:58 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 21 hours.

Server tags

What do the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly mean?

The game's server browser reads the tags Rustomatic | Oldskool Hardcore | Bi-weekly publishes: gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp100 (Max players): The server has 100 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustomatic | Oldskool Hardcore | Bi-weekly appear?

The Rust Server Trends lists that take in Rustomatic | Oldskool Hardcore | Bi-weekly are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.

Connecting

How do you connect to Rustomatic | Oldskool Hardcore | Bi-weekly?

You can connect by pressing F1 in Rust and typing client.connect 142.132.217.116:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.rustomatic.eu.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp100
Max players The server has 100 slots.
ts0
Group limit Team play is turned off.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.