Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players90,661 Active4,035 Wipes · 3 h163 48 h

Station XX-12558 · recording

[TW][PVE] PreuBen - Build, Survive, Explore

Online 139.99.22.8:22224 checked 9m ago

moddedoxide
Connect
Players now
0/ 64
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,558
top 57%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12558 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 64 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
6/ 50
Intoxicated SEA Sandbox - Creative | Build | Noclip EA · groups of 8+ · 9 on average
9/ 100
2/ 188
風紀委員 堤防部 EA · groups of 8+ · 2 on average
1/ 30
1/ 150
【南瓜】Build-Test EA · groups of 8+ · 9 on average
8/ 101
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [TW][PVE] PreuBen - Build, Survive, Explore?

Generated by the game, the map on [TW][PVE] PreuBen - Build, Survive, Explore is procedural, size 1,000 with seed 50000. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [TW][PVE] PreuBen - Build, Survive, Explore?

No gather rate appears in the name of [TW][PVE] PreuBen - Build, Survive, Explore. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [TW][PVE] PreuBen - Build, Survive, Explore?

0 of the 64 slots on [TW][PVE] PreuBen - Build, Survive, Explore are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.

How does [TW][PVE] PreuBen - Build, Survive, Explore rank against other Rust servers?

Over the last seven days, [TW][PVE] PreuBen - Build, Survive, Explore recorded enough player hours to reach #12,558 worldwide, placing it in the top 57% of all ranked servers.

Operator and location

How reliably does [TW][PVE] PreuBen - Build, Survive, Explore stay online?

As recorded now, [TW][PVE] PreuBen - Build, Survive, Explore is running. Its reported uptime points to a restart about 25 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

How well does [TW][PVE] PreuBen - Build, Survive, Explore perform under load?

Across the last 48 hours it averaged 240 server fps, with a floor of 239. At its highest, it carried 3,147 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,365 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [TW][PVE] PreuBen - Build, Survive, Explore hosted?

The name of [TW][PVE] PreuBen - Build, Survive, Explore points to Asia, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 139.99.22.8:22224.

Which Rust version is [TW][PVE] PreuBen - Build, Survive, Explore running?

Rust network protocol 2635 and build 168909 on Linux is what [TW][PVE] PreuBen - Build, Survive, Explore runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does [TW][PVE] PreuBen - Build, Survive, Explore run its wipes?

The rhythm of [TW][PVE] PreuBen - Build, Survive, Explore cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 25 days 19 hours.

Server tags

What do the server tags on [TW][PVE] PreuBen - Build, Survive, Explore mean?

These are the tags [TW][PVE] PreuBen - Build, Survive, Explore publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp64 (Max players): The server has 64 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [TW][PVE] PreuBen - Build, Survive, Explore appear?

The Rust Server Trends lists that take in [TW][PVE] PreuBen - Build, Survive, Explore are: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [TW][PVE] PreuBen - Build, Survive, Explore?

You can connect by pressing F1 in Rust and typing client.connect 139.99.22.8:22224 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/Preuben.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp64
Max players The server has 64 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.