Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players93,731 Active4,066 Wipes · 3 h171 48 h

Station XX-2101 · recording

PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot

Online 136.243.93.153:25015 checked 8m ago

5x biweekly wipes moddedoxidepve
Connect
Players now
1/ 80
1% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
2
peak 8
Rank
#2,101
top 9%
Last wipe
8d ago
biweekly schedule
Next wipe
17h
Wed 28 Oct, 13:04 UTC
Seismic record · station XX-2101 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 80 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+2into Tue 15:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Wednesday 28 October, 13:04 UTC, in 17h. Every 8 days 23 hours · medium confidence

usual gap
9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
67%else halves by day 1

Coming wipes

  1. 17hWed 28 Oct, 13:04 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 9d 16hFri 6 Nov, 12:05 UTC
  4. 18d 15hSun 15 Nov, 11:05 UTC
  5. 27d 14hTue 24 Nov, 10:05 UTC
  6. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 14:04 UTC8d ago M1.0rising 12 – running 1
Sat 10 Oct, 16:43 UTC17d ago M0.9rising 9 held half 8.9 days 1
Thu 1 Oct, 17:42 UTC FW26d ago M0.8rising 6 held half 9 days 0
Mon 21 Sep, 14:07 UTC36d ago M1.0rising 10 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 34 on average
55/ 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 32 on average
21/ 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 22 on average
2/ 100
PURGE BURN ZOMBIE ISLAND PVE|5X|Raidable Bases|Skill Tree|QUEST groups of 24+ · 5x · biweekly · 12 on average
12/ 100
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ groups of 8+ · 5x · biweekly · 8 on average
14/ 200
CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests EU · groups of 8+ · 5x · biweekly · 6 on average
8/ 77
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?

The procedural map on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot is size 5,250 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Badlands.

Which settings and rules apply on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?

Going by its name, PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot runs 5x gather. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?

1 of the 80 slots on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 8. The busiest point in the last 48 hours came at 16:00 UTC, averaging 4 players.

How does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot rank against other Rust servers?

The last seven days of player hours place PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot at #2,101, in the top 9% of all ranked servers.

Server facts

How reliably does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot stay online?

PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot is up at the moment. The uptime it reports puts its last restart about 4 days 19 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot hold a steady tick rate?

Its average server fps over the last 48 hours was 32, and it never dropped below 31. At its highest, it carried 133,559 entities: buildings, deployables and the world's other contents. Memory use peaked at 8,942 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot run from?

No region is published by PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.243.93.153:25015 is the address it uses.

What build of Rust does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot use?

PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?

9 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 27 hours after the wipe. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot wipe, and on which days?

Lately the wipes at PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot have come about every 9 days. Wednesday 28 October at 13:04 UTC is when its next wipe is due. It has run its current world for 8 days 3 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot mean?

The game's server browser reads the tags PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot publishes: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): Slots: 80; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot appear?

These Rust Server Trends lists include PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot: 5x Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Connecting

What steps get you onto PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?

Enter client.connect 136.243.93.153:25015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rust-burn.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp80
Max players Slots: 80.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.