Station XX-2101 · recording
PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot
Online 136.243.93.153:25015 checked 8m ago
- Players now
- 1/ 80
- 1% full
- Motion · 24 h
- M0.3▼falling
- −2 players on the day
- 7-day average
- 2
- peak 8
- Rank
- #2,101
- top 9%
- Last wipe
- 8d ago
- biweekly schedule
- Next wipe
- 17h
- Wed 28 Oct, 13:04 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 80 slots
- Motion · 24 h
- M0.3▼falling−2 players
- Sharpest hour
- +2into Tue 15:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Wednesday 28 October, 13:04 UTC, in 17h. Every 8 days 23 hours · medium confidence
- usual gap
- 9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 67%else halves by day 1
Coming wipes
- 17hWed 28 Oct, 13:04 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 9d 16hFri 6 Nov, 12:05 UTC
- 18d 15hSun 15 Nov, 11:05 UTC
- 27d 14hTue 24 Nov, 10:05 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 19 Oct, 14:04 UTC8d ago | M1.0▲rising | 12 | – | running | 1 | |
| Sat 10 Oct, 16:43 UTC17d ago | M0.9▲rising | 9 | held half | 8.9 days | 1 | |
| Thu 1 Oct, 17:42 UTC FW26d ago | M0.8▲rising | 6 | held half | 9 days | 0 | |
| Mon 21 Sep, 14:07 UTC36d ago | M1.0▲rising | 10 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?
The procedural map on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot is size 5,250 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Badlands.
Which settings and rules apply on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?
Going by its name, PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot runs 5x gather. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?
1 of the 80 slots on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 8. The busiest point in the last 48 hours came at 16:00 UTC, averaging 4 players.
How does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot rank against other Rust servers?
The last seven days of player hours place PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot at #2,101, in the top 9% of all ranked servers.
Server facts
How reliably does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot stay online?
PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot is up at the moment. The uptime it reports puts its last restart about 4 days 19 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot hold a steady tick rate?
Its average server fps over the last 48 hours was 32, and it never dropped below 31. At its highest, it carried 133,559 entities: buildings, deployables and the world's other contents. Memory use peaked at 8,942 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot run from?
No region is published by PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.243.93.153:25015 is the address it uses.
What build of Rust does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot use?
PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?
9 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 27 hours after the wipe. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot wipe, and on which days?
Lately the wipes at PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot have come about every 9 days. Wednesday 28 October at 13:04 UTC is when its next wipe is due. It has run its current world for 8 days 3 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot mean?
The game's server browser reads the tags PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot publishes: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): Slots: 80; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot appear?
These Rust Server Trends lists include PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot: 5x Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Connecting
What steps get you onto PURGE BURN ZOMBIE HELL|5X|Raid Bases|Skill Tree|Better NPC|Loot?
Enter client.connect 136.243.93.153:25015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rust-burn.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
