Station AU-14328 · no signal
LocalServer
Offline 136.175.178.6:28015 checked 3d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,328
- top 64%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LocalServer?
The map on LocalServer is procedural, produced by the game.
Which settings and rules apply on LocalServer?
You will find no gather rate in the name of LocalServer. It gives no group limit in its listing. pve is the game mode, no combat against other players. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on LocalServer?
A reading taken now finds LocalServer offline; the most recent activity was 3 days 14 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does LocalServer rank against other Rust servers?
Over the last seven days, LocalServer recorded enough player hours to reach #14,328 worldwide, placing it in the top 64% of all ranked servers.
Operator and location
How reliably does LocalServer stay online?
LocalServer is down at the moment; the last recorded contact was 3 days 14 hours ago. It was up 0% of the time across the last 3 full days: 0 of 72 hours. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does LocalServer run from?
No region is published by LocalServer, whose region code is au1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 136.175.178.6:28015.
Which Rust version is LocalServer running?
Rust network protocol 2583 and build 110006 on Windows is what LocalServer runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does LocalServer wipe, and on which days?
The rhythm of LocalServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 14 hours.
Tags
What do the server tags on LocalServer mean?
Tags published by LocalServer and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; v2583 (Protocol): To connect, your game must be on the same protocol, 2583; cs110006 (Build): The game build is 110006; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): You'll see it listed with the region code au1; ^p (PvE): You won't fight other players here; the world is what threatens you. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LocalServer appear?
The Rust Server Trends lists that take in LocalServer are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.
Connecting
What steps get you onto LocalServer?
Enter client.connect 136.175.178.6:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.