Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players94,129 Active3,887 Wipes · 3 h394 48 h

Station NA-10288 · recording

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla

Online NA 135.148.172.135:24603 checked 10m ago

biweekly wipes vanilla
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#10,288
top 46% · #1291 in NA
Last wipe
2d ago
biweekly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-10288 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
25 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 11d 3hMon 9 Nov, 19:09 UTC
  3. 25d 3hMon 23 Nov, 19:09 UTC
  4. 35d 3hThu 3 Dec, 19:00 UTCFW
  5. 39d 3hMon 7 Dec, 19:09 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 19:09 UTC2d ago M0.3rising 2 – running 0
Thu 1 Oct, 19:55 UTC FW27d ago M0.3rising 2 halved by day 1 25 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 86 on average
37/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 55 on average
19/ 200
Gringers Solo Only | Noob Friendly Oct 22 NA · groups of 8+ · biweekly · 43 on average
29/ 100
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 36 on average
16/ 200
Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 25 on average
16/ 200
Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 22 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla runs a procedural map of size 4,250 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

No gather rate appears in the name of Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

At this moment, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla records 0 players across 40 slots. The seven-day average is 0 players, with a peak of 2.

How does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla rank against other Rust servers?

The last seven days of player hours place Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla at #10,288, in the top 46% of all ranked servers and #1,291 in North America.

Server details

How reliably does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla stay online?

Right now, you can reach Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. Going by the uptime figure it reports, it restarted about 36 minutes ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla perform under load?

Its average server fps over the last 48 hours was 128, and it never dropped below 13. At its highest, it carried 105,976 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,814 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla run from?

The NA tag is how Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 135.148.172.135:24603.

What build of Rust does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla use?

On Linux, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla run its wipes?

Its schedule cannot be confirmed, as too few of Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 2 days 20 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla mean?

The game's server browser reads the tags Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla appear?

You will find Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How to join

How do you connect to Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Enter client.connect 135.148.172.135:24603 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/8Fm6CVYDV is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.