Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h128 48 h

Station EA-12769 · recording

Rust::Hosted by Cybrancee.com

Online EA 135.148.137.228:60405 checked 40m ago

monthly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,769
top 57% · #451 in EA
Last wipe
3d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-12769 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 57% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 16:14 UTC3d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 100 on average
31/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average
8/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 13 on average
2/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average
3/ 300
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average
1/ 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust::Hosted by Cybrancee.com?

Rust::Hosted by Cybrancee.com runs a procedural map of size 4,500 with seed 1302653650, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust::Hosted by Cybrancee.com?

The name of Rust::Hosted by Cybrancee.com gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rust::Hosted by Cybrancee.com right now?

0 of the 100 slots on Rust::Hosted by Cybrancee.com are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

How does Rust::Hosted by Cybrancee.com rank against other Rust servers?

For player hours across the last seven days, Rust::Hosted by Cybrancee.com takes #12,769 overall and #451 in Asia, inside the top 57% of all ranked servers.

Server details

How reliably does Rust::Hosted by Cybrancee.com stay online?

Rust::Hosted by Cybrancee.com is up at the moment. Its reported uptime points to a restart about 3 days 3 hours ago. 71 of 72 hours in the last 3 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

How well does Rust::Hosted by Cybrancee.com perform under load?

Across the last 48 hours it averaged 139 server fps, with a floor of 26. Buildings, deployables and all the rest of the world's entities brought it to a high of 124,379. Its highest memory use was 4,309 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust::Hosted by Cybrancee.com hosted?

In Asia Rust::Hosted by Cybrancee.com lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 135.148.137.228:60405.

Which Rust version is Rust::Hosted by Cybrancee.com running?

Rust network protocol 2635 and build 168909 on Linux is what Rust::Hosted by Cybrancee.com runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rust::Hosted by Cybrancee.com?

On average, the busiest point of its recent wipes drew 1 players. 46 hours into the latest wipe, the crowd reached its peak.

How often does Rust::Hosted by Cybrancee.com wipe, and on which days?

Once a month Rust::Hosted by Cybrancee.com wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 3 days 5 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Rust::Hosted by Cybrancee.com mean?

Tags published by Rust::Hosted by Cybrancee.com and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust::Hosted by Cybrancee.com appear?

These Rust Server Trends lists include Rust::Hosted by Cybrancee.com: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Connecting

How do you connect to Rust::Hosted by Cybrancee.com?

Enter client.connect 135.148.137.228:60405 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.