Station US-15323 · recording
Kcom-HermitRust
Online 133.88.99.112:28015 checked 13m ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 208d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Kcom-HermitRust?
Kcom-HermitRust runs a procedural map of size 3,500 with seed 25000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Kcom-HermitRust?
The name of Kcom-HermitRust gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Kcom-HermitRust?
0 of the 25 slots on Kcom-HermitRust are filled right now. Averaged across the last seven days, the population was 0 players.
How does Kcom-HermitRust rank against other Rust servers?
The last seven days of player hours place Kcom-HermitRust at #15,323, in the top 69% of all ranked servers.
Server facts
How reliably does Kcom-HermitRust stay online?
Kcom-HermitRust is up at the moment. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does Kcom-HermitRust hold a steady tick rate?
Its average server fps over the last 48 hours was 82, and it never dropped below 56. The world held up to 92,099 entities at its peak, buildings and deployables included. It reached a ceiling of 3,133 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Kcom-HermitRust hosted?
Its region code is us3, and Kcom-HermitRust publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 133.88.99.112:28015.
Which Rust version is Kcom-HermitRust running?
Rust network protocol 2623 and build 147776 on Linux is what Kcom-HermitRust runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Kcom-HermitRust run its wipes?
An estimate from the force wipe gives Kcom-HermitRust's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 208 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on Kcom-HermitRust mean?
Tags published by Kcom-HermitRust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2623 (Protocol): Game protocol 2623: to join, your game must match this version; cs147776 (Build): It runs game build 147776; ptrak (Networking): The network layer is RakNet, the game's standard; $rus3 (Region code): Region code: us3; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Kcom-HermitRust appear?
The Rust Server Trends lists that take in Kcom-HermitRust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Kcom-HermitRust?
You can connect by pressing F1 in Rust and typing client.connect 133.88.99.112:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.