Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h7 48 h

Station XX-15885 · no signal

SIX-SEVEN 67 | CLAN TOURNAMENT | SEA

Offline 131.153.205.98:7000 checked 20d ago

moddedoxide
Connect
Players now
0/ 60
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,885
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15885 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 60 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
33/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 18 on average
32/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
5/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
7/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 11 on average
16/ 100
23/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SIX-SEVEN 67 | CLAN TOURNAMENT | SEA?

The map on SIX-SEVEN 67 | CLAN TOURNAMENT | SEA is procedural, produced by the game.

Which settings and rules apply on SIX-SEVEN 67 | CLAN TOURNAMENT | SEA?

You will find no gather rate in the name of SIX-SEVEN 67 | CLAN TOURNAMENT | SEA. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on SIX-SEVEN 67 | CLAN TOURNAMENT | SEA right now?

A reading taken now finds SIX-SEVEN 67 | CLAN TOURNAMENT | SEA offline; the most recent activity was 20 days 10 hours ago.

How does SIX-SEVEN 67 | CLAN TOURNAMENT | SEA rank against other Rust servers?

On player hours for the past week, SIX-SEVEN 67 | CLAN TOURNAMENT | SEA sits at #15,885, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does SIX-SEVEN 67 | CLAN TOURNAMENT | SEA stay online?

As recorded now, SIX-SEVEN 67 | CLAN TOURNAMENT | SEA is not reachable, the last contact having been 20 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does SIX-SEVEN 67 | CLAN TOURNAMENT | SEA run from?

No region tag comes from SIX-SEVEN 67 | CLAN TOURNAMENT | SEA, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 131.153.205.98:7000 is the address it uses.

What build of Rust does SIX-SEVEN 67 | CLAN TOURNAMENT | SEA use?

SIX-SEVEN 67 | CLAN TOURNAMENT | SEA is running Rust network protocol 2634 and build 167058 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does SIX-SEVEN 67 | CLAN TOURNAMENT | SEA wipe, and on which days?

The rhythm of SIX-SEVEN 67 | CLAN TOURNAMENT | SEA cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 10 hours is how long the current world has been running.

Server tags

What do the server tags on SIX-SEVEN 67 | CLAN TOURNAMENT | SEA mean?

The game's server browser reads the tags SIX-SEVEN 67 | CLAN TOURNAMENT | SEA publishes: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SIX-SEVEN 67 | CLAN TOURNAMENT | SEA appear?

These Rust Server Trends lists include SIX-SEVEN 67 | CLAN TOURNAMENT | SEA: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to SIX-SEVEN 67 | CLAN TOURNAMENT | SEA?

To join, enter client.connect 131.153.205.98:7000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp60
Max players Slots: 60.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167058
Build It runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.