Station XX-15396 · recording
Durangy's Build Server
Online 131.153.153.98:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 90d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Durangy's Build Server?
The procedural map on Durangy's Build Server is size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on Durangy's Build Server?
You will find no gather rate in the name of Durangy's Build Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Durangy's Build Server right now?
A reading taken now shows 0 players on Durangy's Build Server, which has 50 slots. The seven-day average for this server is 0 players.
How does Durangy's Build Server rank against other Rust servers?
The last seven days of player hours place Durangy's Build Server at #15,396, in the top 69% of all ranked servers.
Server details
How reliably does Durangy's Build Server stay online?
Right now, you can reach Durangy's Build Server. Going by the uptime figure it reports, it restarted about 13 days 7 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Durangy's Build Server perform under load?
Its average server fps over the last 48 hours was 89, and it never dropped below 79. Buildings, deployables and all the rest of the world's entities brought it to a high of 127,953. It reached a ceiling of 9,424 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Durangy's Build Server hosted?
No region is published by Durangy's Build Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 131.153.153.98:28015.
Which Rust version is Durangy's Build Server running?
Durangy's Build Server is running Rust network protocol 2632 and build 160556 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Durangy's Build Server wipe, and on which days?
Too few wipes of Durangy's Build Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 90 days 1 hours.
Tags
What do the server tags on Durangy's Build Server mean?
These are the tags Durangy's Build Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160556 (Build): It runs game build 160556; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Durangy's Build Server appear?
These Rust Server Trends lists include Durangy's Build Server: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Durangy's Build Server?
To join, enter client.connect 131.153.153.98:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.