Station XX-15710 · no signal
RobloxMC (Rust frontend)
Offline 131.107.1.140:28015 checked 21d ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,710
- top 71%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RobloxMC (Rust frontend)?
A procedural map runs on RobloxMC (Rust frontend), generated by the game.
Which settings and rules apply on RobloxMC (Rust frontend)?
The name of RobloxMC (Rust frontend) gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Player counts
How many players are recorded on RobloxMC (Rust frontend) right now?
No players are recorded on RobloxMC (Rust frontend) at this moment; it is offline, and the last sighting was 21 days 11 hours ago.
How does RobloxMC (Rust frontend) rank against other Rust servers?
The last seven days of player hours place RobloxMC (Rust frontend) at #15,710, in the top 71% of all ranked servers.
Operator and location
How reliably does RobloxMC (Rust frontend) stay online?
No contact with RobloxMC (Rust frontend) right now, and the last recorded contact was 21 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does RobloxMC (Rust frontend) run from?
A region is not published by RobloxMC (Rust frontend). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 131.107.1.140:28015.
Which Rust version is RobloxMC (Rust frontend) running?
Rust network protocol 2634 and build 166586 on Windows is what RobloxMC (Rust frontend) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does RobloxMC (Rust frontend) wipe, and on which days?
On record so far are too few of RobloxMC (Rust frontend)'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 23 hours.
Lists and tags
What do the server tags on RobloxMC (Rust frontend) mean?
These are the tags RobloxMC (Rust frontend) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RobloxMC (Rust frontend) appear?
These Rust Server Trends lists include RobloxMC (Rust frontend): Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto RobloxMC (Rust frontend)?
Enter client.connect 131.107.1.140:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.