Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players44,769 Active3,058 Wipes · 3 h104 48 h

Station XX-8148 · recording

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 11m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,148
top 37%
Last wipe
4d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8148 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap
2.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3.5

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago M0.0rising 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago M0.0rising 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago M0.0rising 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago M0.0steady 0 – 2.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 20 on average
3/ 150
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 2 on average
0/ 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average
0/ 100
Intoxicated ZA Vanilla 1 - 15 Oct AF · groups of 8+ · biweekly · 8 on average
2/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
35/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
11/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Server ZA - Chill?

Generated by the game, the map on Rust Server ZA - Chill is procedural, size 3,000 with seed 2751440956. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server ZA - Chill?

No gather rate appears in the name of Rust Server ZA - Chill. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust Server ZA - Chill?

0 of the 50 slots on Rust Server ZA - Chill are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.

How does Rust Server ZA - Chill rank against other Rust servers?

Over the last seven days, Rust Server ZA - Chill recorded enough player hours to reach #8,148 worldwide, placing it in the top 37% of all ranked servers.

Operator and location

How reliably does Rust Server ZA - Chill stay online?

As recorded now, Rust Server ZA - Chill is running. The uptime it reports puts its last restart about 4 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rust Server ZA - Chill perform under load?

The 48-hour average is 69 server fps; 55 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 52,468. Memory use peaked at 2,376 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust Server ZA - Chill hosted?

The name of Rust Server ZA - Chill points to Africa, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 129.232.154.35:28025.

Which Rust version is Rust Server ZA - Chill running?

Rust Server ZA - Chill is running Rust network protocol 2635 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Server ZA - Chill?

1 players, on average, was the busiest crowd at its recent wipes. 15 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.

On what timetable does Rust Server ZA - Chill run its wipes?

The force wipe is the only wipe Rust Server ZA - Chill takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 4 days 10 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Rust Server ZA - Chill mean?

Tags published by Rust Server ZA - Chill and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Server ZA - Chill appear?

These Rust Server Trends lists include Rust Server ZA - Chill: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

What steps get you onto Rust Server ZA - Chill?

To join, enter client.connect 129.232.154.35:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.GamingEvolved.co.za.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.