Station EA-1733 · no signal
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉
Offline EA 125.38.166.87:22015 checked 3d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 6
- peak 15
- Rank
- #1,733
- top 8% · #169 in EA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
The name of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 gives no gather rate. The group limit is 8 players, the game's default. softcore is the game mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 right now?
No players are recorded on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 at this moment; it is offline, and the last sighting was 3 days 5 hours ago. Averaged across the last seven days the population was 6 players, reaching a peak of 15.
How does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 rank against other Rust servers?
For player hours across the last seven days, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 takes #1,733 overall and #169 in Asia, inside the top 8% of all ranked servers.
Server facts
How reliably does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 stay online?
No contact with 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 right now, and the last recorded contact was 3 days 5 hours ago. It was up 57% of the time across the last 7 full days: 96 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
Where in the world is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 hosted?
In Asia 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 125.38.166.87:22015 is the address it uses.
Which Rust version is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 running?
Rust network protocol 2635 and build 168909 on Windows is what 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 wipe, and on which days?
Too few wipes of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 10 hours.
Tags
What do the server tags on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 mean?
These are the tags 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 appear?
These Rust Server Trends lists include 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Oxide ^o; Group limit: 5 or more.
Who is behind 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
One operator most likely runs these: 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 and 20 other servers we track, all publishing a nmpve.top hostname.
How to join
What steps get you onto 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
You can connect by pressing F1 in Rust and typing client.connect 125.38.166.87:22015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://qm.qq.com/cgi-bin/qm/qr?k=Gj39lX2pQvKA2N-WKsDMRIHQMFws9F4g&authKey=wqNMdLBO6wyIuG50%2Fi7OU2hA%2BzAwXG96wsPKo8M2LnQUoLbHG5c%2FVyow6VJLE%2FEU&noverify=0&group_code=500022602.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.