Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players33,003 Active2,823 Wipes · 3 h78 48 h

Station EA-3804 · recording

【叶问PVE】硬核/禁科技树/慢节奏/养老/事件

Online EA 124.220.177.188:29500 checked 13m ago

teams off biweekly wipes moddedoxidepvehardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 4
Rank
#3,804
top 17% · #337 in EA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 6h
Fri 30 Oct, 10:51 UTC
Seismic record · station EA-3804 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Thu 00:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 17% of all ranked servers, top 60% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 10:51 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

usual gap
14.4 daysbetween real wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 1d 6hFri 30 Oct, 10:51 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hFri 13 Nov, 10:51 UTC
  4. 29d 6hFri 27 Nov, 10:51 UTC
  5. 35d 14hThu 3 Dec, 19:00 UTCFW
  6. 43d 6hFri 11 Dec, 10:51 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 10:51 UTC12d ago M0.8rising 7 – running 0
Fri 2 Oct, 01:06 UTC27d ago M0.7rising 5 halved by day 6 14.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
39/ 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average
2/ 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average
7/ 69
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average
2/ 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 EA · groups of 16+ · biweekly · 4 on average
3/ 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?

The procedural map on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 is size 4,250, generated by the game.

Which settings and rules apply on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?

You will find no gather rate in the name of 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件. The group limit is not published. hardcore is the game mode, Facepunch's most demanding mode. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?

At this moment, 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 records 0 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 2 players.

How does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 rank against other Rust servers?

The last seven days of player hours place 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 at #3,804, in the top 17% of all ranked servers and #337 in Asia.

Operator and location

How reliably does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 stay online?

As recorded now, 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 is running. The uptime it reports puts its last restart about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

How well does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 perform under load?

The 48-hour average is 110 server fps; 43 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 76,801. Memory use peaked at 3,601 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 run from?

With its EA tag, 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 124.220.177.188:29500.

Which Rust version is 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 running?

Rust network protocol 2635 and build 168909 on Windows is what 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?

The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 41 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.

How often does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 wipe, and on which days?

The prediction follows its tag, because too few of 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件's wipes are on record to confirm its schedule. Friday 30 October at 10:51 UTC is when its next wipe is due. It has run its current world for 12 days 17 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 mean?

Tags published by 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): 100 slots are available; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 appear?

The Rust Server Trends lists that take in 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件 are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to 【叶问PVE】硬核/禁科技树/慢节奏/养老/事件?

You can connect by pressing F1 in Rust and typing client.connect 124.220.177.188:29500 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://qun.qq.com/universal-share/share?ac=1&authKey=aewITgrL67hbs7B1JbAGS41KVp7%2BBDl6ZPqX%2BWp3i1sUVqY9l61K%2BkfyTj24tchU&busi_data=eyJncm91cENvZGUiOiI4NjA1ODc1MzMiLCJ0b2tlbiI6IjVGcXVDUmhmZmhpaHQ1aHZGOWhqWWQwc1o0QWhWS0ZZQjYybzdYNGdkZXd2V04rZVRpdE9nQW5oQzh6QkZ4RnUiLCJ1aW4iOiI2MjQzMjM5MDMifQ%3D%3D&data=_QqJMlI0BAMkR-bXSnTSQAlKTb23Ai2iOf2X6I4IkHdOvcExflgKjaHUCTdfn9_g76EyWbn9jDo6NtoC-2hbMeXyE_sNJqSvd6rMypxRbhU&svctype=5&tempid=h5_group_info.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^h,EA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players 100 slots are available.
ts0
Group limit Team play is turned off.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^h
Hardcore Fewer helpers and harsher survival in Facepunch's hardcore mode.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.