Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players66,602 Active3,516 Wipes · 3 h198 48 h

Station XX-15859 · no signal

Dads Rust Server

Offline 123.51.0.120:28016 checked 18d ago

pve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,859
top 72%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15859 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
16/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average
32/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
16/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
9/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
43/ 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dads Rust Server?

A procedural map runs on Dads Rust Server, generated by the game.

Which settings and rules apply on Dads Rust Server?

No gather rate appears in the name of Dads Rust Server. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Dads Rust Server right now?

A reading taken now finds Dads Rust Server offline; the most recent activity was 18 days 7 hours ago.

How does Dads Rust Server rank against other Rust servers?

The last seven days of player hours place Dads Rust Server at #15,859, in the top 72% of all ranked servers.

Server details

How reliably does Dads Rust Server stay online?

No contact with Dads Rust Server right now, and the last recorded contact was 18 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Dads Rust Server run from?

No region is published by Dads Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 123.51.0.120:28016 is the address it uses.

Which Rust version is Dads Rust Server running?

Dads Rust Server is running Rust network protocol 2633 and build 163207 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Dads Rust Server run its wipes?

On record so far are too few of Dads Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 53 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on Dads Rust Server mean?

These are the tags Dads Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Dads Rust Server appear?

You will find Dads Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to Dads Rust Server?

Enter client.connect 123.51.0.120:28016 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.